Player Matchup

Scylla
Scylla
Platinum I
Cinema sE
Scylla
Platinum I
Level 128
God Stats
3W - 1L
1,713 SR
Queue Stats
24W - 10L
2,041 MMR
Party 2
Achilles
Achilles
Platinum I
Sworn sE
Achilles
Platinum I
Level 131
God Stats
14W - 5L
1,814 SR
Queue Stats
24W - 10L
2,041 MMR
Party 2
Ganesha
Ganesha
Diamond V
Xarler4384
Ganesha
Diamond V
Level 113
God Stats
3W - 3L
1,778 SR
Queue Stats
18W - 6L
2,117 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,768 SR
2,066 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,758 SR
2,018 MMR
Sobek
Sobek
Platinum I
Carrohs
Sobek
Platinum I
Level 106
God Stats
23W - 10L
1,975 SR
Queue Stats
110W - 70L
2,021 MMR
Party 1
Hel
Hel
Platinum II
Durvurkiin
Hel
Platinum II
Level 139
God Stats
28W - 11L
1,800 SR
Queue Stats
110W - 70L
1,981 MMR
Party 1
Artemis
Artemis
Platinum I
thunderinghrdz
Artemis
Platinum I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 70L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cinema sE
Scylla
17
6 / 2 / 6
15,389
669
23,774
9,722
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Sworn sE
Achilles
16
6 / 5 / 4
15,319
666
17,873
22,620
25,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Xarler4384
Ganesha
15
0 / 3 / 9
14,717
640
6,714
16,008
17,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
BastetYemojaBacchusHeimdallrOdin

VS

Bans
He BoVulcanXing TianKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Carrohs
Sobek
13
1 / 3 / 7
14,212
618
6,855
26,756
37,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 6 / 6
13,795
600
14,693
20,397
9,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 3
14,190
617
18,669
14,711
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
10
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Carrohs
Sobek
1
3
7
1.5
W
Scylla
Cinema sE
Scylla
6
2
6
4.5
L
3
6
6
1
W
Achilles
Sworn sE
Achilles
6
5
4
1.6
W
Ganesha
Xarler4384
Ganesha
0
3
9
1.5
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
40,217
48,350
Taken
61,864
46,257
Mitigated
53,226
12,218
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Carrohs
Sobek
6,855
830
0
3,144
26,756
37,640
75
13,582
13,174
25,549
0
W
Scylla
Cinema sE
Scylla
23,774
960
0
723
9,722
3,498
1,143
5,873
3,849
103,181
0
L
14,693
390
7,128
6,860
20,397
9,246
34
8,665
11,732
70,101
0
W
Achilles
Sworn sE
Achilles
17,873
5,338
0
9,488
22,620
25,246
1,392
8,938
13,682
0
70,344
W
Ganesha
Xarler4384
Ganesha
6,714
176
0
2,007
16,008
17,513
577
6,799
9,209
29,181
0
L
18,669
8,800
0
1,209
14,711
6,340
1,156
8,249
6,462
0
71,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
42,197
274
Minions Killed
270
0
Camps Cleared
0
1,351,384
Distance Traveled
1,268,075
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,212
618
21
1
0
436,699
8
W
Scylla
15,389
669
177
8
0
413,351
2
L
Hel
13,795
600
112
5
0
425,487
6
W
Achilles
15,319
666
97
4
0
462,498
5
W
Ganesha
14,717
640
0
0
0
475,535
10
L
Artemis
14,190
617
137
6
0
405,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role