Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
4W - 2L
1,901 SR
Queue Stats
242W - 203L
1,792 Elo+
Solo
Kukulkan
Kukulkan
Eltiogoku
Kukulkan
Level 25
God Stats
4W - 0L
1,710 SR
Queue Stats
27W - 25L
1,861 Elo+
Solo
Ganesha
Ganesha
Mr Derpzz
Ganesha
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 303L
1,740 Elo+
Solo
Mulan
Mulan
Nicolukeped
Mulan
Level 17
God Stats
8W - 2L
2,027 SR
Queue Stats
97W - 83L
1,717 Elo+
Solo
Odin
Odin
x iCromika x
Odin
Level 16
God Stats
3W - 0L
1,917 SR
Queue Stats
12W - 3L
1,969 Elo+
Solo
Team Averages
Level 22
1,811 SR
1,816 Elo+

VS

Team Averages
Level 22
1,557 SR
1,745 Elo+
Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BrokenTusq
Ymir
Level 17
God Stats
3W - 2L
1,656 SR
Queue Stats
30W - 28L
1,757 Elo+
Solo
Chang'e
Chang'e
Smehxi
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,849 Elo+
Solo
Artemis
Artemis
kabamarou1967
Artemis
Level 28
God Stats
6W - 5L
1,631 SR
Queue Stats
56W - 36L
1,799 Elo+
Solo
Odin
Odin
plsnoban51
Odin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 119L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,420
684
1,197
1,494
311
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Eltiogoku
Kukulkan
7
0 / 0 / 1
3,808
762
508
1,434
374
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Mr Derpzz
Ganesha
5
0 / 0 / 2
3,597
719
1,171
2,981
1,042
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,472
694
1,440
3,311
1,753
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
3 / 1 / 0
4,215
843
1,938
2,420
727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,445
689
1,293
2,072
490
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 2
3,649
730
2,469
3,038
1,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Smehxi
Chang'e
6
0 / 1 / 0
3,398
680
711
2,015
470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Artemis
1
0 / 0 / 0
1,038
208
0
0
0
5
1 / 1 / 0
3,413
683
1,774
2,773
530
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
L
0
1
2
1
W
Kukulkan
Eltiogoku
Kukulkan
0
0
1
0.5
W
Ganesha
Mr Derpzz
Ganesha
0
0
2
1
W
0
1
0
0
L
Chang'e
Smehxi
Chang'e
0
1
0
0
L
Artemis
0
0
0
0
L
1
1
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,254
Damage
6,247
11,640
Taken
9,898
4,207
Mitigated
2,532
4,413
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,197
688
0
893
1,494
311
0
0
1,494
0
15,901
L
Izanami
 
Izanami
1,293
1,169
0
626
2,072
490
0
571
1,501
0
16,612
L
2,469
663
0
1,164
3,038
1,042
0
0
3,038
13,700
0
W
Kukulkan
Eltiogoku
Kukulkan
508
328
0
500
1,434
374
0
89
1,345
18,322
0
W
Ganesha
Mr Derpzz
Ganesha
1,171
105
130
984
2,981
1,042
0
165
2,816
8,854
0
W
1,440
93
0
918
3,311
1,753
0
2,409
902
0
11,538
L
Chang'e
Smehxi
Chang'e
711
81
204
945
2,015
470
0
416
1,599
13,716
0
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
1,774
510
0
781
2,773
530
0
692
2,081
0
10,518
W
1,938
548
0
988
2,420
727
0
517
1,903
0
14,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
14,943
131
Minions Killed
109
0
Camps Cleared
0
500,529
Distance Traveled
385,018
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,420
684
44
9
0
100,801
1
L
Izanami
3,445
689
33
7
0
95,378
1
L
Ymir
3,649
730
24
5
0
92,134
2
W
Kukulkan
3,808
762
37
7
0
102,313
2
W
Ganesha
3,597
719
1
0
0
102,011
0
W
Mulan
3,472
694
17
3
0
89,967
2
L
Chang'e
3,398
680
27
5
0
100,339
2
L
Artemis
1,038
208
0
0
0
0
0
L
Odin
3,413
683
25
5
0
97,167
1
W
Odin
4,215
843
32
6
0
105,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role