Player Matchup

Terra
Terra
Silver IV
 
Terra
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
Evolol
Thanatos
Silver IV
Level 69
God Stats
13W - 8L
1,674 SR
Queue Stats
664W - 641L
1,003 MMR
Party 1
Tyr
Tyr
Silver IV
SgtBuodipanata
Tyr
Silver IV
Level 85
God Stats
68W - 55L
1,537 SR
Queue Stats
155W - 136L
985 MMR
Solo
Xbalanque
Xbalanque
Silver II
SpAwN77
Xbalanque
Silver II
Level 153
God Stats
15W - 15L
1,702 SR
Queue Stats
176W - 168L
1,198 MMR
Party 1
Scylla
Scylla
Silver II
pocojhon
Scylla
Silver II
Level 131
God Stats
0W - 4L
1,168 SR
Queue Stats
53W - 60L
1,215 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,516 SR
1,180 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,666 SR
1,142 MMR
Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
DangerousDragon
Hera
Silver I
Level 155
God Stats
31W - 30L
1,751 SR
Queue Stats
258W - 252L
1,183 MMR
Solo
Neith
Neith
Bronze III
SneakyyToad
Neith
Bronze III
Level 66
God Stats
19W - 29L
1,686 SR
Queue Stats
310W - 285L
1,253 MMR
Solo
Odin
Odin
Silver I
bobcoolbeans
Odin
Silver I
Level 105
God Stats
12W - 9L
1,649 SR
Queue Stats
239W - 231L
1,262 MMR
Solo
Ymir
Ymir
Bronze II
renzo778
Ymir
Bronze II
Level 91
God Stats
7W - 7L
1,741 SR
Queue Stats
52W - 72L
513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
4
0 / 3 / 0
3,030
606
620
3,463
833
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Evolol
Thanatos
5
1 / 2 / 1
3,492
698
1,717
2,775
613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,690
738
1,111
2,225
1,434
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SpAwN77
Xbalanque
1
0 / 0 / 0
2,469
494
0
0
0
Scylla
pocojhon
Scylla
7
1 / 0 / 1
3,812
762
818
1,716
472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ThorKukulkanEsetHeimdallrYemoja

VS

Bans
BastetKing ArthurHun BatzKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
2 / 0 / 1
3,577
715
1,889
2,379
571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 1
3,658
732
827
1,856
463
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
3,859
772
1,393
1,613
377
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,256
651
764
2,894
1,909
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Ymir
5
1 / 0 / 3
3,557
711
740
2,036
755
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
0
2
1
0.25
L
Thanatos
Evolol
Thanatos
1
2
1
0.75
L
1
0
0
1
W
2
0
1
2.5
L
Xbalanque
SpAwN77
Xbalanque
0
0
0
0
W
0
1
0
0
L
Scylla
pocojhon
Scylla
1
0
1
1.5
W
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,266
Damage
5,613
10,179
Taken
10,778
3,352
Mitigated
4,075
4,486
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
620
86
7
661
3,463
833
0
1,182
2,281
5,388
0
W
Ao Kuang
 
Ao Kuang
1,889
534
0
1,455
2,379
571
0
660
1,719
10,510
0
W
827
212
0
110
1,856
463
0
286
1,570
15,944
0
L
Thanatos
Evolol
Thanatos
1,717
404
0
1,880
2,775
613
0
980
1,795
0
8,876
L
1,111
18
0
1,281
2,225
1,434
0
250
1,975
0
15,027
W
1,393
874
0
610
1,613
377
0
280
1,333
0
14,208
L
Xbalanque
SpAwN77
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
764
240
0
966
2,894
1,909
0
0
2,894
0
10,051
L
Scylla
pocojhon
Scylla
818
70
0
657
1,716
472
0
1,044
672
16,185
0
W
Ymir
740
336
0
769
2,036
755
0
212
1,824
8,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,493
Gold Earned
17,907
85
Minions Killed
123
0
Camps Cleared
0
396,230
Distance Traveled
459,599
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,030
606
8
2
0
95,530
1
W
Ao Kuang
3,577
715
23
5
0
98,176
0
W
Hera
3,658
732
34
7
0
89,268
0
L
Thanatos
3,492
698
23
5
0
102,237
1
L
Tyr
3,690
738
28
6
0
101,560
2
W
Neith
3,859
772
27
5
0
97,511
1
L
Xbalanque
2,469
494
0
0
0
0
0
W
Odin
3,256
651
22
4
0
81,002
1
L
Scylla
3,812
762
26
5
0
96,903
1
W
Ymir
3,557
711
17
3
0
93,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role