Player Matchup

Medusa
Medusa
Hydrokob
Medusa
Level 10
God Stats
16W - 10L
1,368 SR
Queue Stats
16W - 10L
1,438 Elo+
Party 1
Da Ji
Da Ji
OtakuLordy
Da Ji
Level 114
God Stats
5W - 4L
1,434 SR
Queue Stats
104W - 92L
1,498 Elo+
Party 1
Yemoja
Yemoja
SoraValentine
Yemoja
Level 121
God Stats
22W - 11L
1,655 SR
Queue Stats
154W - 125L
1,648 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,528 Elo+

VS

Team Averages
Level 20
1,500 SR
1,601 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 32L
1,551 Elo+
Solo
Chaac
Chaac
Blue_Crusader97
Chaac
Level 24
God Stats
13W - 5L
1,500 SR
Queue Stats
114W - 112L
1,565 Elo+
Solo
Pele
Pele
TROL KILLS
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hydrokob
Medusa
12
4 / 0 / 5
9,512
679
6,886
7,855
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
12
11 / 2 / 7
11,105
793
16,133
11,635
4,679
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 13
10,794
771
10,767
7,994
8,466
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 2
9,545
682
5,975
10,883
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
8,406
600
5,660
16,986
13,661
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 10 / 1
7,940
567
4,667
13,284
7,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
2
3
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
L
1
7
1
0.21
W
Medusa
Hydrokob
Medusa
4
0
5
6.5
W
Da Ji
11
2
7
7.25
W
4
1
13
10.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
16,302
27,484
Taken
41,153
15,983
Mitigated
24,099
8,543
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,975
4,258
0
1,186
10,883
3,431
0
3,707
7,176
0
40,145
L
5,660
1,136
0
1,544
16,986
13,661
0
4,126
12,860
0
23,022
W
Medusa
Hydrokob
Medusa
6,886
3,134
0
0
7,855
2,838
853
0
7,855
0
32,793
W
Da Ji
16,133
4,769
0
1,541
11,635
4,679
282
40
11,595
0
35,742
W
10,767
1,024
4,253
2,749
7,994
8,466
316
15
7,979
35,219
0
L
4,667
549
210
1,300
13,284
7,007
0
3,012
10,272
0
19,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
25,891
154
Minions Killed
156
0
Camps Cleared
0
762,034
Distance Traveled
725,230
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,545
682
96
7
0
293,987
3
L
Chaac
8,406
600
23
2
0
203,060
2
W
Medusa
9,512
679
71
5
0
247,884
0
W
Da Ji
11,105
793
32
2
0
277,930
1
W
Yemoja
10,794
771
51
4
0
236,220
2
L
Pele
7,940
567
37
3
0
228,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role