Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,276 Elo+
Solo
Chang'e
Chang'e
Lahn606
Chang'e
Level 27
God Stats
2W - 2L
1,520 SR
Queue Stats
67W - 52L
1,399 Elo+
Solo
Ra
Ra
MC HeavyMFGunz
Ra
Level 27
God Stats
2W - 3L
1,321 SR
Queue Stats
94W - 101L
1,257 Elo+
Solo
Mulan
Mulan
TopazJeans69548
Mulan
Level 18
God Stats
10W - 7L
1,418 SR
Queue Stats
11W - 11L
1,385 Elo+
Solo
Neith
Neith
joeben321
Neith
Level 17
God Stats
2W - 1L
1,445 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,363 Elo+

VS

Team Averages
Level 31
1,505 SR
1,215 Elo+
Chang'e
Chang'e
FaRRoW OBV
Chang'e
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,173 Elo+
Party 2
Bakasura
Bakasura
SmurfSmurf6751
Bakasura
Level 23
God Stats
9W - 3L
1,500 SR
Queue Stats
42W - 32L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
Worstplyerhere
Kukulkan
Level 18
God Stats
12W - 9L
1,640 SR
Queue Stats
30W - 26L
1,312 Elo+
Party 1
Artemis
Artemis
eH Carro
Artemis
Level 22
God Stats
3W - 4L
1,387 SR
Queue Stats
15W - 14L
1,142 Elo+
Party 2
Kali
Kali
eH Swayzee
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 11 / 4
12,478
347
3,860
26,562
10,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Lahn606
Chang'e
20
2 / 5 / 6
15,223
423
15,722
29,653
40,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 11 / 2
17,037
473
18,897
25,787
11,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 7 / 0
15,882
441
11,883
23,205
11,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
joeben321
Neith
20
3 / 6 / 2
16,541
459
14,135
24,813
11,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FaRRoW OBV
Chang'e
18
7 / 1 / 7
14,414
400
13,487
12,288
9,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
20
20 / 7 / 8
20,952
582
42,417
46,030
32,832
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
20
12 / 4 / 9
18,670
519
39,870
24,845
10,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
eH Carro
Artemis
6
0 / 2 / 0
9,912
275
650
1,607
394
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 2 / 1
9,974
277
54
1,341
281
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
39
40
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
11
4
0.27
W
Chang'e
FaRRoW OBV
Chang'e
7
1
7
10.5
L
Chang'e
Lahn606
Chang'e
2
5
6
1
L
4
11
2
0.45
W
Bakasura
20
7
8
3.43
L
5
7
0
0.71
W
Kukulkan
12
4
9
4.13
W
Artemis
eH Carro
Artemis
0
2
0
0
W
0
2
1
0.25
L
Neith
joeben321
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,497
Damage
96,478
130,020
Taken
86,111
84,945
Mitigated
52,688
38,386
Healing
38,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,860
2,214
0
1,195
26,562
10,237
1,097
14,932
11,091
0
33,558
W
Chang'e
FaRRoW OBV
Chang'e
13,487
1,533
2,134
8,171
12,288
9,170
1,401
4,670
7,618
66,011
0
L
Chang'e
Lahn606
Chang'e
15,722
2,253
6,062
15,086
29,653
40,364
1,637
15,622
12,895
109,094
0
L
18,897
1,332
3,068
5,341
25,787
11,507
4,650
16,450
8,981
120,292
0
W
Bakasura
42,417
30,472
0
21,003
46,030
32,832
4,139
17,466
28,564
0
154,372
L
11,883
1,892
0
3,417
23,205
11,536
747
6,352
15,602
0
86,176
W
Kukulkan
39,870
1,960
0
6,734
24,845
10,011
945
12,046
12,799
157,718
0
W
Artemis
eH Carro
Artemis
650
96
0
0
1,607
394
0
437
1,170
0
2,553
W
54
0
0
42
1,341
281
130
0
1,341
0
2,076
L
Neith
joeben321
Neith
14,135
10,211
189
4,028
24,813
11,301
3,135
5,131
18,241
0
149,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,161
Gold Earned
73,922
706
Minions Killed
498
0
Camps Cleared
0
2,740,645
Distance Traveled
1,740,977
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,478
347
36
1
0
579,852
1
W
Chang'e
14,414
400
85
2
0
286,338
7
L
Chang'e
15,223
423
143
4
0
596,200
5
L
Ra
17,037
473
213
6
0
572,951
0
W
Bakasura
20,952
582
224
6
0
715,559
3
L
Mulan
15,882
441
122
3
0
416,386
0
W
Kukulkan
18,670
519
183
5
0
624,261
4
W
Artemis
9,912
275
3
0
0
57,453
0
W
Kali
9,974
277
3
0
0
57,366
0
L
Neith
16,541
459
192
5
0
575,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role