Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,122 Elo+
Party 1
Chaac
Chaac
Allexander_The_G
Chaac
Level 8
God Stats
2W - 2L
1,298 SR
Queue Stats
4W - 10L
1,049 Elo+
Solo
Kali
Kali
Jeff Da Jabroni
Kali
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 141L
1,190 Elo+
Solo
Izanami
Izanami
XxNightMarionxX
Izanami
Level 21
God Stats
4W - 0L
1,463 SR
Queue Stats
16W - 18L
1,263 Elo+
Solo
Team Averages
Level 23
1,452 SR
1,225 Elo+

VS

Team Averages
Level 18
1,495 SR
1,188 Elo+
Mulan
Mulan
 
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,094 Elo+
Solo
Hel
Hel
 
Hel
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 61L
1,353 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
105W - 118L
1,332 SR
Queue Stats
369W - 390L
1,193 Elo+
Party 2
Scylla
Scylla
Arturinis678
Scylla
Level 29
God Stats
285W - 231L
1,528 SR
Queue Stats
486W - 482L
1,280 Elo+
Solo
Neith
Neith
Dark_Ginger_1509
Neith
Level 19
God Stats
8W - 9L
1,615 SR
Queue Stats
20W - 30L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
4 / 8 / 11
15,569
916
27,568
31,202
12,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
 
Hachiman
20
6 / 7 / 12
17,568
1,033
52,622
29,231
12,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 9
14,299
841
6,422
24,518
25,791
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 0 / 2
12,529
737
0
0
0
20
16 / 10 / 5
19,180
1,128
60,619
30,412
13,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
1 / 6 / 20
14,993
882
9,723
35,992
39,303
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
 
Hel
20
10 / 10 / 12
17,171
1,010
26,115
42,932
25,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
 
Aphrodite
20
4 / 6 / 21
16,335
961
30,260
40,936
58,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
16
0 / 0 / 0
11,790
694
0
0
0
20
14 / 5 / 13
18,293
1,076
39,091
34,246
24,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
95
27
Kills
29
29
Deaths
27
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
8
11
1.19
W
Hachiman
 
Hachiman
6
7
12
1.71
L
Mulan
 
Mulan
1
6
20
1.83
L
Hel
 
Hel
10
10
12
1.6
L
Aphrodite
 
Aphrodite
4
6
21
2.42
W
1
4
9
1.38
L
Scylla
0
0
0
0
L
14
5
13
4.1
W
0
0
2
1
W
16
10
5
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,231
Damage
105,189
115,363
Taken
154,106
63,997
Mitigated
148,017
19,497
Healing
71,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
27,568
4,860
0
4,614
31,202
12,599
0
16,576
14,626
0
55,780
W
Hachiman
 
Hachiman
52,622
26,216
0
8,048
29,231
12,286
0
14,584
14,647
0
107,475
L
Mulan
 
Mulan
9,723
1,455
0
671
35,992
39,303
0
49
35,943
0
22,875
L
Hel
 
Hel
26,115
5,129
16,482
15,594
42,932
25,824
0
0
42,932
48,377
0
L
Aphrodite
 
Aphrodite
30,260
6,819
16,067
19,320
40,936
58,186
0
72
40,864
60,970
0
W
6,422
1,657
0
3,351
24,518
25,791
0
11,392
13,126
0
23,696
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
39,091
20,989
0
3,337
34,246
24,704
0
216
34,030
0
76,510
W
0
0
0
0
0
0
0
0
0
0
0
W
60,619
54,519
0
3,484
30,412
13,321
0
13,823
16,589
341
89,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,145
Gold Earned
78,582
291
Minions Killed
270
0
Camps Cleared
3
1,075,977
Distance Traveled
1,096,132
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,569
916
52
3
0
312,504
0
W
Hachiman
17,568
1,033
140
8
0
263,615
0
L
Mulan
14,993
882
28
2
0
273,931
0
L
Hel
17,171
1,010
66
4
3
255,900
0
L
Aphrodite
16,335
961
89
5
0
282,749
16
W
Chaac
14,299
841
18
1
0
270,511
0
L
Scylla
11,790
694
0
0
0
0
0
L
Neith
18,293
1,076
87
5
0
283,552
0
W
Kali
12,529
737
0
0
0
0
0
W
Izanami
19,180
1,128
81
5
0
229,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role