Player Matchup

Anubis
Anubis
ChimpanceKun
Anubis
Level 17
God Stats
5W - 0L
1,965 SR
Queue Stats
57W - 32L
1,647 Elo+
Solo
Neith
Neith
I ONExBLOOD I
Neith
Level 9
God Stats
50W - 40L
1,663 SR
Queue Stats
296W - 307L
1,223 Elo+
Party 1
Vamana
Vamana
JeezusShaves
Vamana
Level 109
God Stats
5W - 2L
1,870 SR
Queue Stats
282W - 256L
1,524 Elo+
Party 1
Team Averages
Level 45
1,833 SR
1,465 Elo+

VS

Team Averages
Level 12
1,477 SR
1,440 Elo+
Mulan
Mulan
BoredAndFurious
Mulan
Level 18
God Stats
1W - 2L
1,432 SR
Queue Stats
17W - 11L
1,321 Elo+
Solo
Scylla
Scylla
T3G_sPaCe_bOi
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
T3G_waffles
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
15 / 4 / 5
12,574
898
12,590
9,938
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 14
9,585
685
5,055
6,473
1,864
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
14
13 / 3 / 11
12,385
885
16,166
17,789
12,447
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 4
10,644
760
13,204
15,515
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 14 / 4
7,949
568
1,201
12,228
2,833
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
12
4 / 10 / 6
10,826
773
6,907
14,133
7,503
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
29
Kills
11
12
Deaths
29
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
Anubis
15
4
5
4.38
W
1
5
14
1.6
W
Vamana
13
3
11
6.17
L
0
14
4
0.14
L
Fenrir
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
21,312
34,200
Taken
41,876
19,387
Mitigated
19,216
10,304
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,204
3,053
566
3,645
15,515
8,880
0
4,576
10,939
0
38,082
W
Anubis
12,590
486
0
3,451
9,938
5,076
631
380
9,558
59,195
0
W
5,055
2,413
0
171
6,473
1,864
920
320
6,153
0
16,096
W
Vamana
16,166
8,461
633
6,049
17,789
12,447
699
535
16,246
0
44,531
L
1,201
687
0
40
12,228
2,833
0
2,980
9,248
4,015
0
L
Fenrir
6,907
2,062
0
1,157
14,133
7,503
0
5,078
9,055
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
29,419
169
Minions Killed
75
0
Camps Cleared
0
724,151
Distance Traveled
614,194
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,644
760
46
3
0
225,742
2
W
Anubis
12,574
898
83
6
0
221,662
1
W
Neith
9,585
685
32
2
0
209,209
0
W
Vamana
12,385
885
54
4
0
293,280
1
L
Scylla
7,949
568
3
0
0
147,855
4
L
Fenrir
10,826
773
26
2
0
240,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role