Player Matchup
Team Averages
Level 53
1,600 SR
1,618
Elo+
VS
Team Averages
Level 29
1,682 SR
1,599
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabe618
Hades
6
0 / 0 / 2
4,270
854
261
2,239
676
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Downrange13
Neith
7
2 / 0 / 0
4,839
968
452
2,485
723
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Short Bow
+15%
Attack Speed
awzumcoltz22
Scylla
7
0 / 1 / 2
4,597
919
2,645
2,665
712
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jamaclub5
Skadi
3
0 / 0 / 0
3,692
738
0
72
16
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Short Bow
+15%
Attack Speed
KnaidelSky9843
Mulan
7
0 / 1 / 1
4,168
834
1,274
3,389
1,519
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
LayerOfDust
Janus
7
1 / 1 / 0
4,515
903
1,413
1,560
541
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,270
854
8
2
0
102,281
0
W
4,839
968
23
5
0
91,957
0
L
3,692
738
2
0
0
12,293
0
L
4,168
834
9
2
0
106,379
1
L
4,515
903
23
5
0
85,313
0
W
4,597
919
39
8
0
94,078
2