Player Matchup

Baron Samedi
Baron Samedi
CarnageCarne
Baron Samedi
Level 27
God Stats
2W - 5L
1,332 SR
Queue Stats
20W - 32L
1,215 Elo+
Party 4
Erlang Shen
Erlang Shen
Messeidon
Erlang Shen
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 46L
1,639 Elo+
Party 2
Achilles
Achilles
PorkinsLUL
Achilles
Level 62
God Stats
1W - 2L
1,531 SR
Queue Stats
211W - 133L
1,677 Elo+
Party 2
Da Ji
Da Ji
TheSassySabre
Da Ji
Level 79
God Stats
3W - 1L
1,762 SR
Queue Stats
99W - 93L
1,447 Elo+
Party 4
Merlin
Merlin
Цементор
Merlin
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 111L
1,500 Elo+
Solo
Team Averages
Level 48
1,525 SR
1,496 Elo+

VS

Team Averages
Level 93
1,347 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Pollaks
Merlin
Level 60
God Stats
2W - 1L
1,146 SR
Queue Stats
8W - 11L
1,294 Elo+
Party 1
Vulcan
Vulcan
YoungBlood94
Vulcan
Level 151
God Stats
1W - 3L
1,320 SR
Queue Stats
266W - 128L
1,673 Elo+
Party 3
Neith
Neith
csakegyanime
Neith
Level 29
God Stats
2W - 1L
1,381 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 1
Fenrir
Fenrir
xNexos
Fenrir
Level 123
God Stats
6W - 8L
1,386 SR
Queue Stats
188W - 125L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarnageCarne
Baron Samedi
16
1 / 8 / 0
10,076
840
2,746
14,237
5,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Messeidon
Erlang Shen
16
1 / 5 / 4
10,409
867
5,659
16,804
13,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
PorkinsLUL
Achilles
17
2 / 4 / 4
11,121
927
6,858
22,098
35,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 9 / 3
10,947
912
10,086
18,901
7,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 1 / 5
10,975
915
11,028
11,931
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
2 / 1 / 16
11,252
938
12,767
9,696
4,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Pollaks
Merlin
18
4 / 1 / 15
12,592
1,049
14,942
4,350
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
20
8 / 0 / 18
13,656
1,138
30,292
6,968
3,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 12
10,906
909
7,768
9,214
3,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xNexos
Fenrir
19
11 / 1 / 12
13,714
1,143
12,815
10,609
15,576
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
7
Kills
27
27
Deaths
7
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
16
10
L
Baron Samedi
CarnageCarne
Baron Samedi
1
8
0
0.13
L
Erlang Shen
Messeidon
Erlang Shen
1
5
4
0.6
W
Merlin
Pollaks
Merlin
4
1
15
11.5
L
Achilles
PorkinsLUL
Achilles
2
4
4
1
L
3
9
3
0.5
W
Vulcan
8
0
18
17
W
2
4
12
2
W
Fenrir
xNexos
Fenrir
11
1
12
17
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
78,584
83,971
Taken
40,837
65,369
Mitigated
28,848
5,479
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,767
10,472
0
1,649
9,696
4,579
0
2,093
7,603
0
29,861
L
Baron Samedi
CarnageCarne
Baron Samedi
2,746
290
0
423
14,237
5,056
0
9,464
4,773
15,629
0
L
Erlang Shen
Messeidon
Erlang Shen
5,659
2,419
0
2,691
16,804
13,245
0
8,009
8,795
0
11,579
W
Merlin
Pollaks
Merlin
14,942
970
0
0
4,350
1,801
0
906
3,444
48,046
0
L
Achilles
PorkinsLUL
Achilles
6,858
1,640
0
2,365
22,098
35,398
0
10,814
11,284
0
21,502
L
10,086
1,394
0
0
18,901
7,275
0
11,452
7,449
0
17,088
W
Vulcan
30,292
9,683
0
0
6,968
3,162
0
3,372
3,596
68,735
0
W
7,768
4,977
0
931
9,214
3,730
0
5,002
3,725
0
15,952
W
Fenrir
xNexos
Fenrir
12,815
5,402
0
3,045
10,609
15,576
0
2,401
8,208
0
23,034
L
11,028
48
0
0
11,931
4,395
0
5,495
6,436
69,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,528
Gold Earned
62,120
252
Minions Killed
255
4
Camps Cleared
13
1,117,350
Distance Traveled
1,119,067
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,252
938
44
4
1
218,689
1
L
Baron Samedi
10,076
840
33
3
0
176,685
0
L
Erlang Shen
10,409
867
21
2
3
227,661
0
W
Merlin
12,592
1,049
74
6
4
234,370
2
L
Achilles
11,121
927
43
4
0
250,087
0
L
Da Ji
10,947
912
21
2
0
230,229
2
W
Vulcan
13,656
1,138
103
9
4
264,249
0
W
Neith
10,906
909
22
2
0
153,827
0
W
Fenrir
13,714
1,143
12
1
4
247,932
0
L
Merlin
10,975
915
134
11
1
232,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role