Player Matchup

Odin
Odin
ALPHA24FIT
Odin
Level 87
God Stats
2W - 6L
1,399 SR
Queue Stats
200W - 204L
1,414 Elo+
Solo
Agni
Agni
Isaac Haaze
Agni
Level 111
God Stats
5W - 6L
1,548 SR
Queue Stats
55W - 56L
1,441 Elo+
Party 2
Janus
Janus
Simply Gains
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,511 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,455 Elo+

VS

Team Averages
Level 62
1,695 SR
1,444 Elo+
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
13W - 11L
1,832 SR
Queue Stats
141W - 157L
1,483 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 71
God Stats
5W - 10L
1,757 SR
Queue Stats
49W - 55L
1,431 Elo+
Party 1
Merlin
Merlin
jhawkprod
Merlin
Level 46
God Stats
61W - 57L
1,496 SR
Queue Stats
861W - 807L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
11,503
677
11,322
14,975
12,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 10 / 5
10,898
641
9,432
12,316
2,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 11 / 2
10,987
646
5,492
11,070
4,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
11 / 7 / 6
12,598
741
10,733
13,561
5,568
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
 
King Arthur
13
8 / 1 / 3
11,898
700
6,267
13,725
13,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
jhawkprod
Merlin
15
4 / 2 / 11
12,271
722
15,045
8,188
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
23
23
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
7
6
2
W
King Arthur
 
King Arthur
8
1
3
9.5
L
5
2
2
3
L
2
10
5
0.45
L
3
11
2
0.36
W
Merlin
jhawkprod
Merlin
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
32,045
38,361
Taken
35,474
19,441
Mitigated
21,994
7,443
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,733
3,344
0
1,386
13,561
5,568
603
4,552
9,009
0
40,845
W
King Arthur
 
King Arthur
6,267
1,647
0
4,585
13,725
13,544
104
6,928
6,797
0
26,432
L
11,322
2,817
0
5,886
14,975
12,499
147
7,551
7,424
0
37,699
L
9,432
344
0
1,451
12,316
2,730
118
2,966
9,212
32,750
0
L
5,492
423
0
106
11,070
4,212
141
4,554
6,516
25,077
213
W
Merlin
jhawkprod
Merlin
15,045
235
0
1,068
8,188
2,882
319
3,350
4,838
64,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
36,767
149
Minions Killed
177
0
Camps Cleared
0
835,961
Distance Traveled
916,878
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,598
741
50
3
0
296,818
0
W
King Arthur
11,898
700
32
2
0
318,869
3
L
Odin
11,503
677
49
3
0
316,057
2
L
Agni
10,898
641
50
3
0
246,131
0
L
Janus
10,987
646
50
3
0
273,773
3
W
Merlin
12,271
722
95
6
0
301,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role