Player Matchup

Izanami
Izanami
 
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 39L
1,296 Elo+
Solo
Odin
Odin
Andywitt
Odin
Level 27
God Stats
9W - 5L
1,572 SR
Queue Stats
93W - 77L
1,369 Elo+
Solo
Poseidon
Poseidon
T3FN-TURTLOTE
Poseidon
Level 28
God Stats
2W - 2L
1,480 SR
Queue Stats
26W - 17L
1,406 Elo+
Solo
Horus
Horus
Ttv_Apache
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
971 Elo+
Solo
Neith
Neith
danistail
Neith
Level 15
God Stats
8W - 9L
1,206 SR
Queue Stats
26W - 37L
1,055 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,219 Elo+

VS

Team Averages
Level 17
1,465 SR
1,201 Elo+
Bastet
Bastet
GARRETT16508
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,120 Elo+
Solo
Bellona
Bellona
N3ONCOW68
Bellona
Level 29
God Stats
14W - 12L
1,493 SR
Queue Stats
31W - 30L
1,390 Elo+
Party 1
Bakasura
Bakasura
OceanMaster34
Bakasura
Level 13
God Stats
17W - 18L
1,500 SR
Queue Stats
54W - 66L
952 Elo+
Solo
Mercury
Mercury
Um banana8075
Mercury
Level 8
God Stats
3W - 9L
1,271 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 1
Cupid
Cupid
cali_mobbin1
Cupid
Level 17
God Stats
5W - 6L
1,562 SR
Queue Stats
45W - 62L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 4 / 10
11,816
844
510
9,393
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odin
20
7 / 4 / 32
15,848
1,132
16,996
18,441
22,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
T3FN-TURTLOTE
Poseidon
20
24 / 2 / 18
17,958
1,283
39,646
11,292
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
20
7 / 2 / 32
15,890
1,135
14,711
19,544
16,243
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
danistail
Neith
20
13 / 8 / 25
16,664
1,190
38,211
18,809
10,813
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

164

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 0 / 0
9,000
643
0
0
0
Bellona
N3ONCOW68
Bellona
20
10 / 11 / 4
16,368
1,169
22,862
32,129
26,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
OceanMaster34
Bakasura
18
0 / 11 / 2
11,591
828
1,521
22,972
10,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
20
4 / 14 / 10
14,526
1,038
14,226
27,552
12,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 15 / 10
15,396
1,100
32,391
37,783
16,943
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
46
51
Kills
20
20
Deaths
51
117
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
10
1.25
W
Odin
7
4
32
5.75
L
Bastet
0
0
0
0
L
Bellona
N3ONCOW68
Bellona
10
11
4
1.09
L
Bakasura
OceanMaster34
Bakasura
0
11
2
0.09
W
Poseidon
T3FN-TURTLOTE
Poseidon
24
2
18
16.5
W
Horus
7
2
32
11.5
L
Mercury
4
14
10
0.64
L
6
15
10
0.73
W
Neith
danistail
Neith
13
8
25
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,074
Damage
71,000
77,479
Taken
120,436
58,944
Mitigated
66,455
16,465
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
510
510
649
340
9,393
4,415
0
0
9,393
0
4,687
W
Odin
16,996
3,489
0
0
18,441
22,657
0
0
18,441
0
30,946
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
N3ONCOW68
Bellona
22,862
9,921
322
1,642
32,129
26,555
0
9,250
22,879
0
65,713
L
Bakasura
OceanMaster34
Bakasura
1,521
1,082
0
2,034
22,972
10,780
0
9,086
13,886
0
5,407
W
Poseidon
T3FN-TURTLOTE
Poseidon
39,646
6,206
0
2,122
11,292
4,816
0
0
11,222
57,521
0
W
Horus
14,711
6,243
3,539
7,009
19,544
16,243
0
0
19,544
0
38,135
L
Mercury
14,226
7,429
0
0
27,552
12,177
0
10,608
16,944
0
32,819
L
32,391
18,765
352
9,419
37,783
16,943
0
10,702
27,081
0
62,519
W
Neith
danistail
Neith
38,211
30,352
0
2,806
18,809
10,813
0
0
18,809
0
59,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,176
Gold Earned
66,881
184
Minions Killed
223
4
Camps Cleared
5
1,176,822
Distance Traveled
918,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,816
844
3
0
2
188,762
0
W
Odin
15,848
1,132
27
2
0
262,489
0
L
Bastet
9,000
643
0
0
0
0
0
L
Bellona
16,368
1,169
95
7
1
270,777
0
L
Bakasura
11,591
828
14
1
0
141,588
0
W
Poseidon
17,958
1,283
47
3
0
213,446
0
W
Horus
15,890
1,135
60
4
1
309,229
0
L
Mercury
14,526
1,038
31
2
0
254,939
0
L
Cupid
15,396
1,100
83
6
4
250,874
0
W
Neith
16,664
1,190
47
3
1
202,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role