Player Matchup

Scylla
Scylla
Captain Pandou
Scylla
Level 79
God Stats
0W - 2L
1,309 SR
Queue Stats
150W - 134L
1,591 Elo+
Party 1
Sobek
Sobek
DeeCeeTheLow
Sobek
Level 90
God Stats
3W - 3L
1,262 SR
Queue Stats
318W - 295L
1,675 Elo+
Party 1
Cupid
Cupid
General Dumz
Cupid
Level 102
God Stats
15W - 19L
1,476 SR
Queue Stats
435W - 420L
1,652 Elo+
Party 1
Team Averages
Level 90
1,349 SR
1,639 Elo+

VS

Team Averages
Level 105
1,593 SR
1,687 Elo+
Sol
Sol
Eric Animated
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,816 Elo+
Party 2
Hachiman
Hachiman
I-AM-GAY-PERIOD
Hachiman
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
171W - 167L
1,570 Elo+
Solo
Mulan
Mulan
Majormark16
Mulan
Level 127
God Stats
71W - 55L
1,565 SR
Queue Stats
355W - 304L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
10,410
651
6,969
9,509
2,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 7
11,492
718
8,777
20,587
20,040
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 3
9,778
611
7,354
11,612
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
10,367
648
8,221
9,368
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
12
4 / 2 / 4
10,801
675
8,340
5,253
1,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 4 / 5
12,338
771
17,022
16,894
17,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
16
16
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
3
6
7
1.08
W
2
4
8
1.5
L
2
6
3
0.58
W
Hachiman
4
2
4
3
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
33,583
41,708
Taken
31,515
26,964
Mitigated
22,278
10,991
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,969
563
0
0
9,509
2,940
0
1,756
7,753
29,815
0
L
8,777
928
0
5,922
20,587
20,040
0
5,628
14,959
30,409
0
W
8,221
1,775
151
2,382
9,368
2,946
1,635
6,741
2,627
27,922
0
L
7,354
4,415
2,168
2,901
11,612
3,984
0
1,087
10,525
0
30,358
W
Hachiman
8,340
3,903
0
552
5,253
1,566
1,461
2,979
2,274
0
38,819
W
17,022
1,728
0
7,982
16,894
17,766
278
6,064
10,830
221
53,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
33,506
132
Minions Killed
182
0
Camps Cleared
0
830,662
Distance Traveled
817,790
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,410
651
52
3
0
281,875
0
L
Sobek
11,492
718
25
2
0
280,765
2
W
Sol
10,367
648
30
2
0
281,311
0
L
Cupid
9,778
611
55
3
0
268,022
3
W
Hachiman
10,801
675
79
5
0
260,603
4
W
Mulan
12,338
771
73
5
0
275,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role