Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ibarneyslayer
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,514 Elo+
Party 1
Discordia
Discordia
WhiteBoyMagic2
Discordia
Level 6
God Stats
13W - 7L
1,774 SR
Queue Stats
38W - 27L
1,491 Elo+
Party 1
Team Averages
Level 30
1,591 SR
1,502 Elo+

VS

Team Averages
Level 42
1,391 SR
1,397 Elo+
Hera
Hera
ChrisVassil
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,335 Elo+
Solo
Hun Batz
Hun Batz
Godbuddy
Hun Batz
Level 24
God Stats
1W - 8L
1,374 SR
Queue Stats
35W - 70L
1,418 Elo+
Party 2
Vamana
Vamana
lollol0123456789
Vamana
Level 86
God Stats
2W - 3L
1,299 SR
Queue Stats
62W - 99L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 6
13,241
576
7,521
16,169
21,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 3
14,454
628
9,302
12,853
5,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
WhiteBoyMagic2
Discordia
13
4 / 7 / 3
13,670
594
13,998
14,537
3,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
10,780
469
4,663
2,613
898
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Godbuddy
Hun Batz
15
3 / 5 / 4
13,869
603
11,601
18,954
15,940
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 2 / 1
14,986
652
13,098
23,557
28,369
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
11
11
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
L
0
1
0
0
L
Hun Batz
Godbuddy
Hun Batz
3
5
4
1
W
3
4
3
1.13
W
Discordia
WhiteBoyMagic2
Discordia
4
7
3
0.79
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
29,362
43,559
Taken
45,124
29,767
Mitigated
45,207
8,463
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,521
1,473
0
0
16,169
21,051
380
2,761
13,408
53,334
260
L
4,663
704
0
250
2,613
898
429
2,273
340
13,152
0
L
Hun Batz
Godbuddy
Hun Batz
11,601
2,407
0
212
18,954
15,940
376
13,910
5,044
0
55,010
W
9,302
1,802
1,236
2,915
12,853
5,063
1,042
1,219
11,634
43,996
25
W
Discordia
WhiteBoyMagic2
Discordia
13,998
969
1,693
2,619
14,537
3,653
468
866
13,671
63,162
0
L
13,098
6,418
990
7,224
23,557
28,369
240
14,485
9,072
183
77,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
39,635
244
Minions Killed
219
0
Camps Cleared
0
1,135,190
Distance Traveled
961,349
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,241
576
70
3
0
382,373
1
L
Hera
10,780
469
22
1
0
109,207
1
L
Hun Batz
13,869
603
87
4
0
394,003
1
W
Nu Wa
14,454
628
75
3
0
351,266
3
W
Discordia
13,670
594
99
4
0
401,551
8
L
Vamana
14,986
652
110
5
0
458,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role