Player Matchup

Mulan
Mulan
Convexxx
Mulan
Level 17
God Stats
7W - 3L
1,858 SR
Queue Stats
83W - 65L
1,473 Elo+
Solo
Hel
Hel
Flabby0920
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,472 Elo+
Solo
Janus
Janus
Hexxxadecimal
Janus
Level 29
God Stats
4W - 4L
1,399 SR
Queue Stats
19W - 21L
1,450 Elo+
Solo
Chiron
Chiron
Ogkingsmurf
Chiron
Level 29
God Stats
7W - 3L
1,654 SR
Queue Stats
79W - 67L
1,430 Elo+
Solo
Jing Wei
Jing Wei
princesswheezing
Jing Wei
Level 27
God Stats
5W - 2L
1,563 SR
Queue Stats
81W - 90L
1,385 Elo+
Solo
Team Averages
Level 26
1,595 SR
1,442 Elo+

VS

Team Averages
Level 15
1,432 SR
1,275 Elo+
Yemoja
Yemoja
DullahanKing576
Yemoja
Level 15
God Stats
1W - 2L
1,482 SR
Queue Stats
16W - 15L
1,279 Elo+
Party 2
Neith
Neith
Endyyyy
Neith
Level 10
God Stats
10W - 19L
1,438 SR
Queue Stats
12W - 22L
1,334 Elo+
Party 1
Skadi
Skadi
IsaaCosPlay
Skadi
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 81L
1,279 Elo+
Party 2
Anubis
Anubis
ScaryTerry3234
Anubis
Level 15
God Stats
8W - 12L
1,407 SR
Queue Stats
14W - 23L
1,135 Elo+
Party 1
Loki
Loki
tylerthemac
Loki
Level 17
God Stats
0W - 4L
1,334 SR
Queue Stats
39W - 46L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Convexxx
Mulan
20
7 / 0 / 5
13,880
661
10,628
13,203
6,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 5
9,342
445
3,643
7,599
4,890
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 5
11,951
569
15,915
10,275
3,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
9 / 1 / 7
11,502
548
15,952
10,137
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 4
11,898
567
15,541
10,864
4,354
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
10,483
499
6,916
12,895
7,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Endyyyy
Neith
13
2 / 6 / 0
7,920
377
7,841
18,559
6,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 2
8,877
423
9,484
14,998
4,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 0
6,982
332
5,464
13,010
4,394
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 5 / 0
8,022
382
3,898
13,109
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
31
Kills
5
5
Deaths
31
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Convexxx
Mulan
7
0
5
9.5
L
2
4
1
0.63
L
Neith
Endyyyy
Neith
2
6
0
0.33
W
1
2
5
1.75
W
8
1
5
10.5
L
1
7
2
0.29
W
Chiron
9
1
7
12.5
L
0
9
0
0
W
6
1
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,679
Damage
33,603
52,078
Taken
72,571
22,822
Mitigated
27,298
29,566
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Convexxx
Mulan
10,628
3,086
0
10,001
13,203
6,231
3,042
1,918
11,285
0
128,713
L
6,916
728
3,296
2,300
12,895
7,684
648
3,585
9,310
19,133
0
L
Neith
Endyyyy
Neith
7,841
2,872
0
6,212
18,559
6,294
0
6,256
12,303
0
41,621
W
3,643
439
6,184
3,777
7,599
4,890
568
1,932
5,667
32,704
0
W
15,915
953
507
1,279
10,275
3,862
1,815
3,886
6,389
81,395
0
L
9,484
5,382
0
527
14,998
4,844
434
3,530
11,468
0
63,110
W
Chiron
15,952
2,556
1,284
3,334
10,137
3,485
1,963
2,593
7,544
0
59,478
L
5,464
0
0
0
13,010
4,394
0
3,744
9,266
31,069
0
W
15,541
11,342
105
3,095
10,864
4,354
2,692
2,051
8,813
0
68,635
L
3,898
1,376
0
1,528
13,109
4,082
0
2,443
10,666
0
46,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,573
Gold Earned
42,284
578
Minions Killed
331
0
Camps Cleared
0
1,905,941
Distance Traveled
1,627,466
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,880
661
199
9
0
395,370
2
L
Yemoja
10,483
499
31
1
0
353,987
1
L
Neith
7,920
377
78
4
0
298,731
0
W
Hel
9,342
445
47
2
0
383,111
0
W
Janus
11,951
569
135
6
0
384,467
8
L
Skadi
8,877
423
113
5
0
345,948
3
W
Chiron
11,502
548
96
5
0
372,560
3
L
Anubis
6,982
332
28
1
0
259,451
1
W
Jing Wei
11,898
567
101
5
0
370,433
4
L
Loki
8,022
382
81
4
0
369,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role