Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Storffboy15
Merlin
Level 102
God Stats
1W - 2L
1,695 SR
Queue Stats
65W - 66L
1,465 Elo+
Solo
Nemesis
Nemesis
chaotik_kid419
Nemesis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,529 Elo+
Solo
Artio
Artio
zombiehuntametz
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,499 Elo+

VS

Team Averages
Level 103
1,635 SR
1,464 Elo+
Bacchus
Bacchus
JEFG14
Bacchus
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
143W - 156L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
SADisticnoMAD
Kumbhakarna
Level 137
God Stats
2W - 2L
1,733 SR
Queue Stats
159W - 159L
1,494 Elo+
Solo
Sobek
Sobek
Ushushe
Sobek
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,533 Elo+
Solo
Rama
Rama
luth333
Rama
Level 49
God Stats
2W - 0L
1,743 SR
Queue Stats
14W - 20L
1,382 Elo+
Solo
Discordia
Discordia
shotyme31
Discordia
Level 155
God Stats
5W - 7L
1,482 SR
Queue Stats
361W - 379L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 8 / 8
9,503
679
7,772
13,715
5,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
 
Chiron
14
3 / 4 / 7
8,735
624
8,739
8,545
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
9 / 5 / 6
12,827
916
23,191
13,247
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 9 / 10
9,824
702
7,107
17,059
10,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 8 / 7
9,313
665
3,732
14,449
11,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JEFG14
Bacchus
15
4 / 4 / 12
9,971
712
10,847
11,388
12,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
SADisticnoMAD
Kumbhakarna
18
5 / 2 / 19
11,207
801
5,814
16,030
13,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
Ushushe
Sobek
19
3 / 5 / 23
11,476
820
13,594
19,011
16,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
luth333
Rama
18
7 / 4 / 9
11,129
795
9,593
11,184
4,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
shotyme31
Discordia
20
14 / 4 / 11
13,685
978
17,670
12,832
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
18
Kills
33
34
Deaths
19
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
8
8
0.75
L
Chiron
 
Chiron
3
4
7
1.63
W
Bacchus
JEFG14
Bacchus
4
4
12
2.5
W
Kumbhakarna
SADisticnoMAD
Kumbhakarna
5
2
19
7.25
L
Merlin
9
5
6
2.4
W
Sobek
Ushushe
Sobek
3
5
23
2.9
L
2
9
10
0.78
W
Rama
luth333
Rama
7
4
9
2.88
W
Discordia
shotyme31
Discordia
14
4
11
4.88
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
57,518
67,015
Taken
70,445
35,830
Mitigated
51,983
16,543
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,772
1,657
218
1,990
13,715
5,566
125
8,923
4,792
0
19,594
L
Chiron
 
Chiron
8,739
2,805
1,528
2,318
8,545
3,158
38
6,423
2,122
0
20,434
W
Bacchus
JEFG14
Bacchus
10,847
967
2,780
1,779
11,388
12,429
0
3,493
7,895
20,638
0
W
Kumbhakarna
SADisticnoMAD
Kumbhakarna
5,814
35
2,015
4,939
16,030
13,682
236
7,541
8,489
16,833
0
L
Merlin
23,191
447
648
3,302
13,247
5,871
0
11,130
2,117
53,063
0
W
Sobek
Ushushe
Sobek
13,594
1,540
1,381
5,598
19,011
16,310
470
7,079
11,932
18,926
0
L
7,107
2,662
353
4,129
17,059
10,088
0
13,236
3,823
81
12,240
W
Rama
luth333
Rama
9,593
7,180
2,097
1,369
11,184
4,367
3,038
4,147
7,037
0
29,868
W
Discordia
shotyme31
Discordia
17,670
437
1,961
4,591
12,832
5,195
1,322
4,744
8,088
45,992
0
L
3,732
679
1,060
997
14,449
11,147
0
8,213
6,236
8,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
57,468
132
Minions Killed
155
0
Camps Cleared
0
1,032,943
Distance Traveled
1,266,056
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,503
679
26
2
0
251,066
1
L
Chiron
8,735
624
20
1
0
152,282
4
W
Bacchus
9,971
712
18
1
0
267,765
1
W
Kumbhakarna
11,207
801
20
1
0
263,129
0
L
Merlin
12,827
916
68
5
0
219,596
0
W
Sobek
11,476
820
15
1
0
262,749
0
L
Nemesis
9,824
702
12
1
0
201,049
0
W
Rama
11,129
795
27
2
0
222,893
0
W
Discordia
13,685
978
75
5
0
249,520
1
L
Artio
9,313
665
6
0
0
208,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role