Player Matchup

Neith
Neith
Calord
Neith
Level 5
God Stats
6W - 3L
1,703 SR
Queue Stats
6W - 4L
1,681 Elo+
Solo
Jormungandr
Jormungandr
DanIsAVeryCool
Jormungandr
Level 28
God Stats
2W - 1L
1,505 SR
Queue Stats
55W - 47L
1,684 Elo+
Solo
Nike
Nike
MaxStrategy
Nike
Level 148
God Stats
9W - 2L
1,855 SR
Queue Stats
448W - 262L
1,799 Elo+
Party 1
Merlin
Merlin
Phy6
Merlin
Level 15
God Stats
3W - 0L
1,766 SR
Queue Stats
52W - 21L
1,824 Elo+
Party 1
Mercury
Mercury
Αppa
Mercury
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 16L
2,026 Elo+
Party 1
Team Averages
Level 43
1,666 SR
1,803 Elo+

VS

Team Averages
Level 24
1,621 SR
1,769 Elo+
Bellona
Bellona
ConstantFeeder
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,648 Elo+
Party 2
Artio
Artio
TheoreticalAdult
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,708 Elo+
Party 2
Apollo
Apollo
TheoreticalLefty
Apollo
Level 7
God Stats
5W - 1L
1,896 SR
Queue Stats
28W - 16L
1,661 Elo+
Party 2
Merlin
Merlin
oAsumodeusu
Merlin
Level 11
God Stats
2W - 1L
1,709 SR
Queue Stats
28W - 4L
2,030 Elo+
Solo
Loki
Loki
rends420
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calord
Neith
9
1 / 2 / 1
5,084
508
1,326
3,968
1,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
DanIsAVeryCool
Jormungandr
10
1 / 0 / 0
5,848
585
5,217
4,575
4,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
5 / 0 / 6
6,147
615
5,724
7,597
2,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Phy6
Merlin
10
6 / 2 / 6
6,265
627
5,340
2,612
686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Αppa
Mercury
11
3 / 0 / 7
6,723
672
4,541
5,215
1,646
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,569
557
3,378
6,386
6,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
4,835
484
3,358
9,564
4,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
4,418
442
2,341
6,796
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
10
2 / 2 / 0
6,082
608
3,424
4,265
1,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
5
0 / 4 / 0
4,293
429
761
4,848
1,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
4
4
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Calord
Neith
1
2
1
0.75
L
0
0
0
0
W
Jormungandr
DanIsAVeryCool
Jormungandr
1
0
0
1
W
5
0
6
8
W
Merlin
Phy6
Merlin
6
2
6
4.5
L
1
4
1
0.38
L
1
6
0
0.17
L
Merlin
2
2
0
1
L
Loki
0
4
0
0
W
Mercury
Αppa
Mercury
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
13,262
23,967
Taken
31,859
10,915
Mitigated
14,131
8,989
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calord
Neith
1,326
330
0
527
3,968
1,239
466
2,605
1,363
0
22,321
L
3,378
1,622
0
3,046
6,386
6,227
0
4,560
1,826
0
33,357
W
Jormungandr
DanIsAVeryCool
Jormungandr
5,217
1,543
0
3,125
4,575
4,693
0
0
4,575
35,534
0
W
5,724
1,407
0
2,276
7,597
2,651
488
2,060
5,537
0
19,026
W
Merlin
Phy6
Merlin
5,340
876
0
250
2,612
686
0
755
1,857
29,462
0
L
3,358
845
153
2,249
9,564
4,020
0
2,254
7,310
11,505
0
L
2,341
1,375
0
1,004
6,796
1,580
0
1,770
5,026
0
14,491
L
Merlin
3,424
209
0
388
4,265
1,162
0
0
4,265
42,690
0
L
Loki
761
339
0
1,236
4,848
1,142
0
1,973
2,875
0
12,252
W
Mercury
Αppa
Mercury
4,541
2,000
0
2,811
5,215
1,646
0
1,362
3,853
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
25,197
258
Minions Killed
239
0
Camps Cleared
0
982,928
Distance Traveled
926,138
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,084
508
41
4
0
169,043
1
L
Bellona
5,569
557
81
8
0
179,960
2
W
Jormungandr
5,848
585
64
6
0
146,183
0
W
Nike
6,147
615
24
2
0
206,890
4
W
Merlin
6,265
627
52
5
0
192,453
4
L
Artio
4,835
484
11
1
0
207,658
1
L
Apollo
4,418
442
27
3
0
170,132
0
L
Merlin
6,082
608
92
9
0
189,021
2
L
Loki
4,293
429
28
3
0
179,367
1
W
Mercury
6,723
672
77
8
0
268,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role