Player Matchup

Merlin
Merlin
Alexlolu91
Merlin
Level 59
God Stats
16W - 12L
1,468 SR
Queue Stats
76W - 60L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Juang6
Erlang Shen
Level 98
God Stats
14W - 7L
1,723 SR
Queue Stats
123W - 90L
1,626 Elo+
Party 2
Neith
Neith
xyuСвободы
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 190L
1,458 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,543 Elo+

VS

Team Averages
Level 84
1,441 SR
1,506 Elo+
Vamana
Vamana
Bimbamknal
Vamana
Level 57
God Stats
5W - 3L
1,479 SR
Queue Stats
69W - 48L
1,509 Elo+
Party 1
Discordia
Discordia
PUTINNATOR
Discordia
Level 68
God Stats
6W - 3L
1,681 SR
Queue Stats
78W - 45L
1,519 Elo+
Party 1
Rama
Rama
SkyrimFoeNords
Rama
Level 128
God Stats
4W - 1L
1,162 SR
Queue Stats
176W - 204L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexlolu91
Merlin
12
3 / 5 / 5
10,651
627
9,024
13,831
5,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Juang6
Erlang Shen
12
3 / 4 / 6
10,609
624
8,094
17,273
17,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 11 / 3
9,867
580
9,047
14,165
5,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bimbamknal
Vamana
13
4 / 5 / 11
12,310
724
10,929
19,582
17,363
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
PUTINNATOR
Discordia
14
6 / 2 / 11
12,364
727
18,220
8,045
2,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 2 / 3
12,469
733
11,542
10,880
4,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
20
20
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexlolu91
Merlin
3
5
5
1.1
W
Vamana
Bimbamknal
Vamana
4
5
11
1.9
L
Erlang Shen
Juang6
Erlang Shen
3
4
6
1.5
W
Discordia
PUTINNATOR
Discordia
6
2
11
5.75
W
10
2
3
5.75
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
40,691
45,269
Taken
38,507
27,929
Mitigated
24,275
11,520
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexlolu91
Merlin
9,024
341
0
3,653
13,831
5,056
0
5,719
8,112
44,608
0
W
Vamana
Bimbamknal
Vamana
10,929
5,037
1,355
8,707
19,582
17,363
1,554
4,472
14,974
0
31,057
L
Erlang Shen
Juang6
Erlang Shen
8,094
2,755
0
6,312
17,273
17,861
0
6,620
10,653
0
30,451
W
Discordia
PUTINNATOR
Discordia
18,220
1,292
473
1,358
8,045
2,909
527
1,239
6,806
66,434
0
W
11,542
9,792
0
3,326
10,880
4,003
1,735
3,564
7,316
0
48,696
L
9,047
4,067
0
1,555
14,165
5,012
0
5,889
8,276
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
37,143
169
Minions Killed
196
0
Camps Cleared
0
799,358
Distance Traveled
908,216
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,651
627
74
4
0
264,617
7
W
Vamana
12,310
724
27
2
0
290,125
2
L
Erlang Shen
10,609
624
50
3
0
298,627
4
W
Discordia
12,364
727
101
6
0
310,992
4
W
Rama
12,469
733
68
4
0
307,099
10
L
Neith
9,867
580
45
3
0
236,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role