Player Matchup

Janus
Janus
Pabliito_19
Janus
Level 15
God Stats
12W - 15L
1,494 SR
Queue Stats
17W - 30L
1,284 Elo+
Party 2
Fenrir
Fenrir
Wilbeert13
Fenrir
Level 118
God Stats
6W - 5L
1,554 SR
Queue Stats
136W - 115L
1,637 Elo+
Party 2
King Arthur
King Arthur
eminen_2095
King Arthur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,613 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,512 Elo+

VS

Team Averages
Level 46
1,697 SR
1,438 Elo+
Discordia
Discordia
OpTiCxPrimzZ
Discordia
Level 21
God Stats
12W - 6L
1,873 SR
Queue Stats
65W - 66L
1,514 Elo+
Party 1
Athena
Athena
R6-KiLiAn_95_BG-
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Solo
Mulan
Mulan
SoD_ZuKaTo
Mulan
Level 103
God Stats
4W - 6L
1,719 SR
Queue Stats
54W - 53L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 7
16,325
628
16,139
21,651
9,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Wilbeert13
Fenrir
19
16 / 5 / 7
18,984
730
15,697
34,795
14,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
eminen_2095
King Arthur
17
8 / 6 / 19
17,297
665
26,920
30,445
35,001
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OpTiCxPrimzZ
Discordia
20
12 / 8 / 6
19,733
759
35,828
22,005
7,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 12 / 9
14,492
557
5,273
26,008
17,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
18
10 / 10 / 9
18,151
698
26,737
27,470
32,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
30
Kills
22
22
Deaths
30
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
OpTiCxPrimzZ
Discordia
12
8
6
1.88
L
6
11
7
0.86
W
0
12
9
0.38
W
Mulan
10
10
9
1.45
L
Fenrir
Wilbeert13
Fenrir
16
5
7
3.9
L
King Arthur
eminen_2095
King Arthur
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,756
Damage
67,838
86,891
Taken
75,483
58,900
Mitigated
58,517
25,909
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
OpTiCxPrimzZ
Discordia
35,828
3,686
0
8,490
22,005
7,868
2,077
4,650
17,355
126,283
0
L
16,139
789
1,044
3,032
21,651
9,612
604
12,667
8,984
79,848
0
W
5,273
1,443
0
1,255
26,008
17,876
106
5,926
20,082
40,418
0
W
Mulan
26,737
4,270
0
5,508
27,470
32,773
1,422
5,788
21,682
478
57,740
L
Fenrir
Wilbeert13
Fenrir
15,697
6,215
0
14,690
34,795
14,287
1,333
14,944
19,851
0
92,979
L
King Arthur
eminen_2095
King Arthur
26,920
5,559
0
7,143
30,445
35,001
660
14,276
16,169
234
62,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
52,376
287
Minions Killed
253
0
Camps Cleared
0
1,286,890
Distance Traveled
1,171,771
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,733
759
148
6
0
399,652
5
L
Janus
16,325
628
120
5
0
400,730
0
W
Athena
14,492
557
50
2
0
378,794
8
W
Mulan
18,151
698
55
2
0
393,325
2
L
Fenrir
18,984
730
112
4
0
468,917
4
L
King Arthur
17,297
665
55
2
0
417,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role