Player Matchup

Zhong Kui
Zhong Kui
Gabiiru
Zhong Kui
Level 129
God Stats
3W - 0L
1,723 SR
Queue Stats
288W - 194L
1,578 Elo+
Party 1
Arachne
Arachne
Vict0rG4mer1215
Arachne
Level 15
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 19L
1,308 Elo+
Solo
Amaterasu
Amaterasu
gaybiru
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,677 Elo+
Party 1
Team Averages
Level 51
1,664 SR
1,521 Elo+

VS

Team Averages
Level 12
1,629 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
Benxaxd
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,843 SR
Queue Stats
37W - 29L
1,698 Elo+
Solo
Mulan
Mulan
Cenourinhas
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,338 Elo+
Solo
Merlin
Merlin
dridantsa
Merlin
Level 7
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 6L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabiiru
Zhong Kui
9
2 / 1 / 6
6,734
842
7,671
4,771
2,149
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 3 / 4
6,776
847
3,260
4,745
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
gaybiru
Amaterasu
10
6 / 0 / 3
7,523
940
3,730
5,016
4,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benxaxd
Ah Muzen Cab
8
3 / 1 / 0
6,111
764
3,122
5,246
1,590
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 6 / 0
5,093
637
1,390
6,063
2,448
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
dridantsa
Merlin
5
0 / 4 / 2
5,267
658
1,600
5,913
1,656
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Benxaxd
Ah Muzen Cab
3
1
0
3
L
0
6
0
0
W
Zhong Kui
Gabiiru
Zhong Kui
2
1
6
5
W
3
3
4
1.67
L
Merlin
dridantsa
Merlin
0
4
2
0.25
W
Amaterasu
gaybiru
Amaterasu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,661
Damage
6,112
14,532
Taken
17,222
7,869
Mitigated
5,694
2,851
Healing
1,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Benxaxd
Ah Muzen Cab
3,122
1,677
0
893
5,246
1,590
0
2,663
2,583
0
18,805
L
1,390
187
0
64
6,063
2,448
0
1,012
5,051
0
8,286
W
Zhong Kui
Gabiiru
Zhong Kui
7,671
1,505
0
2,045
4,771
2,149
473
353
4,121
30,083
0
W
3,260
2,152
0
566
4,745
1,469
1,356
539
3,948
0
13,133
L
Merlin
dridantsa
Merlin
1,600
186
0
460
5,913
1,656
0
4,036
1,877
4,793
0
W
Amaterasu
gaybiru
Amaterasu
3,730
1,099
0
240
5,016
4,251
726
743
4,273
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
16,471
115
Minions Killed
67
0
Camps Cleared
0
451,603
Distance Traveled
251,995
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,111
764
41
5
0
90,625
2
L
Mulan
5,093
637
16
2
0
90,844
2
W
Zhong Kui
6,734
842
63
8
0
127,454
1
W
Arachne
6,776
847
21
3
0
160,568
0
L
Merlin
5,267
658
10
1
0
70,526
2
W
Amaterasu
7,523
940
31
4
0
163,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role