Player Matchup

Hercules
Hercules
B4R0NxSW4GGEDI
Hercules
Level 14
God Stats
0W - 3L
1,685 SR
Queue Stats
19W - 22L
1,308 Elo+
Party 2
Mercury
Mercury
Bellamy59
Mercury
Level 26
God Stats
5W - 6L
1,499 SR
Queue Stats
248W - 185L
1,560 Elo+
Solo
Yemoja
Yemoja
Fafnibber
Yemoja
Level 96
God Stats
3W - 4L
1,814 SR
Queue Stats
202W - 188L
1,835 Elo+
Party 2
Team Averages
Level 45
1,666 SR
1,568 Elo+

VS

Team Averages
Level 59
1,678 SR
1,682 Elo+
Hercules
Hercules
IJoKsI
Hercules
Level 136
God Stats
20W - 17L
1,367 SR
Queue Stats
566W - 418L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
OcchiScarlatti
Kukulkan
Level 25
God Stats
90W - 11L
2,029 SR
Queue Stats
247W - 85L
1,857 Elo+
Solo
Ymir
Ymir
biggySLAOP
Ymir
Level 17
God Stats
123W - 81L
1,637 SR
Queue Stats
124W - 84L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 3 / 2
6,658
666
2,440
7,381
5,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Bellamy59
Mercury
8
1 / 5 / 2
6,342
634
4,963
10,283
3,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Fafnibber
Yemoja
10
2 / 2 / 3
7,136
714
5,500
10,255
5,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IJoKsI
Hercules
9
1 / 2 / 7
7,011
701
5,382
10,038
6,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
2 / 0 / 5
7,692
769
10,682
3,612
1,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 3 / 2
8,429
843
4,997
8,174
3,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
10
10
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
2
1
L
Mercury
Bellamy59
Mercury
1
5
2
0.4
L
Yemoja
Fafnibber
Yemoja
2
2
3
1.75
W
Hercules
IJoKsI
Hercules
1
2
7
2.25
W
Kukulkan
2
0
5
4.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
21,061
27,919
Taken
21,824
14,737
Mitigated
12,003
5,921
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,440
480
0
1,378
7,381
5,892
0
4,574
2,807
0
10,331
L
Mercury
Bellamy59
Mercury
4,963
2,629
0
1,617
10,283
3,300
0
5,719
4,564
0
18,124
L
Yemoja
Fafnibber
Yemoja
5,500
1,032
737
2,189
10,255
5,545
0
5,468
4,787
24,940
0
W
Hercules
IJoKsI
Hercules
5,382
2,019
0
2,896
10,038
6,801
0
2,286
7,752
0
16,928
W
Kukulkan
10,682
412
0
667
3,612
1,277
336
779
2,833
46,602
0
W
4,997
1,397
0
1,134
8,174
3,925
245
2,459
5,715
8,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,136
Gold Earned
23,132
94
Minions Killed
124
0
Camps Cleared
0
493,477
Distance Traveled
524,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,658
666
20
2
0
165,949
3
L
Mercury
6,342
634
26
3
0
172,180
0
L
Yemoja
7,136
714
48
5
0
155,348
3
W
Hercules
7,011
701
29
3
0
184,855
4
W
Kukulkan
7,692
769
82
8
0
175,103
3
W
Ymir
8,429
843
13
1
0
164,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role