Player Matchup

Izanami
Izanami
JUGS_ALEJO_ASR
Izanami
Level 136
God Stats
1W - 0L
1,451 SR
Queue Stats
12W - 10L
1,636 Elo+
Party 1
Chaac
Chaac
JUGS_DrMonty
Chaac
Level 131
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 4L
1,665 Elo+
Party 1
Anubis
Anubis
Y0u Kill3d Y0u
Anubis
Level 124
God Stats
3W - 1L
1,779 SR
Queue Stats
27W - 21L
1,765 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,689 Elo+

VS

Team Averages
Level 125
1,544 SR
1,587 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Stripe Sweaters
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
1,603 Elo+
Party 2
Fenrir
Fenrir
Tzunks
Fenrir
Level 129
God Stats
12W - 12L
1,633 SR
Queue Stats
449W - 413L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 5 / 4
16,440
865
28,445
20,700
7,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 8 / 13
13,580
715
22,158
22,998
18,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 12 / 11
13,419
706
13,904
18,065
6,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 9 / 15
12,361
651
7,894
30,413
32,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 6 / 7
15,099
795
18,934
19,525
9,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tzunks
Fenrir
16
11 / 8 / 13
15,328
807
23,211
27,157
23,173
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
23
Kills
25
25
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
15
0.94
W
16
5
4
3.6
W
4
8
13
1.31
L
13
6
7
2.75
L
Fenrir
Tzunks
Fenrir
11
8
13
2.19
W
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,507
Damage
50,039
61,763
Taken
77,095
32,769
Mitigated
64,317
18,789
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,894
653
0
4,033
30,413
32,141
139
4,881
25,532
29,242
0
W
28,445
22,669
0
5,843
20,700
7,337
2,411
9,717
10,983
0
103,716
W
22,158
8,177
0
9,992
22,998
18,444
482
9,733
13,265
0
49,817
L
18,934
611
3,953
7,492
19,525
9,003
643
2,715
16,810
84,340
0
L
Fenrir
Tzunks
Fenrir
23,211
6,718
0
4,087
27,157
23,173
971
6,397
20,760
0
41,895
W
13,904
171
0
2,954
18,065
6,988
152
7,438
10,627
49,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
42,788
252
Minions Killed
247
0
Camps Cleared
0
925,855
Distance Traveled
1,047,101
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,361
651
66
3
0
328,567
4
W
Izanami
16,440
865
128
7
0
303,618
2
W
Chaac
13,580
715
50
3
0
352,234
5
L
Ra
15,099
795
145
8
0
351,703
2
L
Fenrir
15,328
807
36
2
0
366,831
4
W
Anubis
13,419
706
74
4
0
270,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role