Player Matchup

Sol
Sol
Gold II
HeartXDeathLaw
Sol
Gold II
Level 108
God Stats
10W - 10L
1,654 SR
Queue Stats
247W - 251L
1,421 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,654 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,288 SR
1,345 MMR
Hades
Hades
Silver III
ItalianSavage69
Hades
Silver III
Level 99
God Stats
7W - 2L
1,288 SR
Queue Stats
101W - 81L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 0
15,398
700
10,012
23,483
13,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraPeleHeimdallrSkadiUllr

VS

Bans
He BoAh Muzen CabKumbhakarnaHeraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 0
17,236
783
16,648
21,253
14,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,012
Damage
16,648
23,483
Taken
21,253
13,659
Mitigated
14,173
13,287
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,012
1,969
0
13,287
23,483
13,659
3,100
16,675
6,808
107,627
0
W
16,648
2,045
0
14,636
21,253
14,173
2,960
10,119
11,134
151,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,398
Gold Earned
17,236
210
Minions Killed
279
0
Camps Cleared
0
396,007
Distance Traveled
376,203
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,398
700
210
10
0
396,007
2
W
Hades
17,236
783
279
13
0
376,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role