Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Metalphile
Pele
Level 9
God Stats
18W - 29L
1,443 SR
Queue Stats
64W - 86L
1,233 Elo+
Party 1
Ah Puch
Ah Puch
Sugared_Tea
Ah Puch
Level 27
God Stats
1W - 2L
1,549 SR
Queue Stats
78W - 94L
1,229 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,321 Elo+

VS

Team Averages
Level 33
1,515 SR
1,450 Elo+
Heimdallr
Heimdallr
ArabianKnight76
Heimdallr
Level 64
God Stats
4W - 2L
1,633 SR
Queue Stats
53W - 37L
1,447 Elo+
Party 2
Loki
Loki
Cristian54321
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
NotoriousFruit
Kukulkan
Level 26
God Stats
8W - 6L
1,413 SR
Queue Stats
242W - 254L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 3 / 3
5,373
672
1,079
4,865
2,112
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 8 / 1
6,043
755
4,411
8,951
2,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Sugared_Tea
Ah Puch
5
1 / 6 / 0
5,186
648
2,358
4,910
783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArabianKnight76
Heimdallr
10
12 / 0 / 5
7,991
999
7,254
3,587
1,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
3 / 4 / 5
6,308
789
3,401
4,215
880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Kukulkan
8
2 / 0 / 9
6,539
817
2,732
3,366
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Heimdallr
ArabianKnight76
Heimdallr
12
0
5
14.5
W
3
4
5
1.38
L
3
8
1
0.44
W
Kukulkan
2
0
9
6.5
L
Ah Puch
Sugared_Tea
Ah Puch
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,848
Damage
13,387
18,726
Taken
11,168
5,159
Mitigated
3,190
1,847
Healing
1,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,079
162
0
1,122
4,865
2,112
0
1,006
3,859
0
9,006
W
Heimdallr
ArabianKnight76
Heimdallr
7,254
5,079
0
675
3,587
1,441
1,323
1,451
2,136
0
21,110
W
3,401
1,660
270
111
4,215
880
173
440
3,775
0
6,253
L
4,411
1,814
0
628
8,951
2,264
184
1,036
7,915
0
13,866
W
Kukulkan
2,732
664
147
201
3,366
869
890
491
2,875
15,753
0
L
Ah Puch
Sugared_Tea
Ah Puch
2,358
263
0
97
4,910
783
0
738
4,170
6,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
20,838
38
Minions Killed
74
0
Camps Cleared
0
331,369
Distance Traveled
428,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,373
672
20
3
0
112,638
1
W
Heimdallr
7,991
999
39
5
0
152,173
0
W
Loki
6,308
789
4
1
0
138,931
1
L
Pele
6,043
755
13
2
0
135,597
0
W
Kukulkan
6,539
817
31
4
0
137,419
0
L
Ah Puch
5,186
648
5
1
0
83,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role