Player Matchup

Rama
Rama
Bellux
Rama
Level 108
God Stats
3W - 1L
1,521 SR
Queue Stats
32W - 29L
1,422 Elo+
Party 2
Chang'e
Chang'e
JöÿBöÿ
Chang'e
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 29L
1,343 Elo+
Party 2
Ares
Ares
Legend99909
Ares
Level 38
God Stats
7W - 6L
1,225 SR
Queue Stats
93W - 95L
1,410 Elo+
Solo
Mulan
Mulan
LittleChaneke
Mulan
Level 85
God Stats
9W - 4L
1,500 SR
Queue Stats
72W - 74L
1,381 Elo+
Solo
Yemoja
Yemoja
TurquoiseParadox
Yemoja
Level 63
God Stats
6W - 1L
1,944 SR
Queue Stats
108W - 108L
1,413 Elo+
Solo
Team Averages
Level 77
1,538 SR
1,394 Elo+

VS

Team Averages
Level 46
1,442 SR
1,373 Elo+
Hel
Hel
 
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jaxonian
Hun Batz
Level 37
God Stats
4W - 10L
1,208 SR
Queue Stats
77W - 93L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Malqueen
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,504 Elo+
Solo
Bellona
Bellona
SirMike690
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
toni95
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bellux
Rama
20
6 / 1 / 16
14,513
968
23,044
8,230
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
JöÿBöÿ
Chang'e
20
3 / 1 / 21
12,948
863
34,442
17,860
11,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 1 / 21
13,046
870
16,217
27,750
42,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 1 / 17
14,324
955
20,014
13,214
12,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 18
13,801
920
14,915
16,874
13,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

203

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 5 / 4
12,197
813
14,794
21,779
20,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Jaxonian
Hun Batz
18
2 / 3 / 3
12,429
829
12,889
23,510
18,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Malqueen
Nu Wa
19
2 / 5 / 3
12,804
854
30,568
13,920
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SirMike690
Bellona
18
0 / 9 / 4
11,821
788
8,342
27,998
23,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
toni95
Guan Yu
18
1 / 4 / 3
12,144
810
10,127
27,109
35,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
26
Kills
6
6
Deaths
26
93
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
4
0.6
W
Rama
Bellux
Rama
6
1
16
14
L
Hun Batz
Jaxonian
Hun Batz
2
3
3
1.17
W
Chang'e
JöÿBöÿ
Chang'e
3
1
21
13.5
W
2
1
21
12.5
W
8
1
17
16.5
L
Nu Wa
Malqueen
Nu Wa
2
5
3
0.7
L
Bellona
SirMike690
Bellona
0
9
4
0.22
W
7
2
18
8
L
Guan Yu
toni95
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,632
Damage
76,720
83,928
Taken
114,316
86,213
Mitigated
104,796
50,263
Healing
38,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,794
927
12,374
7,094
21,779
20,218
0
14,298
7,481
47,112
0
W
Rama
Bellux
Rama
23,044
13,685
0
0
8,230
5,394
0
5,007
3,223
0
79,179
L
Hun Batz
Jaxonian
Hun Batz
12,889
2,443
0
1,671
23,510
18,836
0
12,248
11,262
0
25,229
W
Chang'e
JöÿBöÿ
Chang'e
34,442
1,637
19,540
7,123
17,860
11,139
0
9,306
8,554
78,246
0
W
16,217
2,268
1,157
3,306
27,750
42,964
0
14,725
13,025
28,749
0
W
20,014
4,374
0
1,421
13,214
12,891
0
6,034
7,180
0
41,984
L
Nu Wa
Malqueen
Nu Wa
30,568
4,728
0
290
13,920
6,342
0
8,461
5,459
70,866
0
L
Bellona
SirMike690
Bellona
8,342
2,530
940
1,760
27,998
23,572
0
15,356
12,642
0
25,235
W
14,915
2,514
15,008
2,708
16,874
13,825
0
10,433
6,441
26,944
0
L
Guan Yu
toni95
Guan Yu
10,127
1,385
7,422
7,241
27,109
35,828
0
15,211
11,898
143
22,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,632
Gold Earned
61,395
315
Minions Killed
257
11
Camps Cleared
3
1,369,747
Distance Traveled
1,390,964
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,197
813
61
4
2
273,558
0
W
Rama
14,513
968
124
8
5
244,828
0
L
Hun Batz
12,429
829
26
2
1
288,721
1
W
Chang'e
12,948
863
100
7
0
314,206
2
W
Ares
13,046
870
26
2
2
263,224
1
W
Mulan
14,324
955
48
3
3
275,601
5
L
Nu Wa
12,804
854
69
5
0
261,927
0
L
Bellona
11,821
788
61
4
0
252,280
0
W
Yemoja
13,801
920
17
1
1
271,888
0
L
Guan Yu
12,144
810
40
3
0
314,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role