Player Matchup

Jing Wei
Jing Wei
CptCornhusk
Jing Wei
Level 145
God Stats
7W - 8L
1,656 SR
Queue Stats
235W - 209L
1,604 Elo+
Solo
Raijin
Raijin
DjKhaleb15
Raijin
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
198W - 187L
1,597 Elo+
Solo
Da Ji
Da Ji
Nimbii
Da Ji
Level 68
God Stats
10W - 6L
1,541 SR
Queue Stats
124W - 119L
1,549 Elo+
Party 1
Ymir
Ymir
VanderHuge
Ymir
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,556 Elo+
Solo
Hercules
Hercules
Ziggyhaha
Hercules
Level 128
God Stats
9W - 12L
1,638 SR
Queue Stats
253W - 227L
1,642 Elo+
Party 1
Team Averages
Level 118
1,567 SR
1,590 Elo+

VS

Team Averages
Level 113
1,686 SR
1,563 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
FearTheDuckie
Mulan
Level 89
God Stats
9W - 2L
1,942 SR
Queue Stats
33W - 25L
1,632 Elo+
Party 2
Ullr
Ullr
MayDeath
Ullr
Level 124
God Stats
7W - 3L
1,694 SR
Queue Stats
64W - 53L
1,455 Elo+
Party 2
Scylla
Scylla
OceanioLupis
Scylla
Level 104
God Stats
17W - 9L
1,745 SR
Queue Stats
350W - 327L
1,640 Elo+
Solo
Khepri
Khepri
Rikathoz
Khepri
Level 123
God Stats
1W - 1L
1,547 SR
Queue Stats
139W - 138L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptCornhusk
Jing Wei
5
0 / 2 / 0
3,131
626
1,161
2,510
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
DjKhaleb15
Raijin
7
1 / 1 / 0
4,104
821
1,630
1,727
463
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Nimbii
Da Ji
6
0 / 1 / 0
3,498
700
351
3,036
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
1,011
202
0
0
0
Hercules
Ziggyhaha
Hercules
5
0 / 1 / 0
3,180
636
448
2,731
918
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 1
4,127
825
841
2,268
592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

6
0 / 0 / 0
3,702
740
465
746
604
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
6
2 / 0 / 2
3,941
788
2,493
1,386
280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
6
0 / 1 / 1
3,804
761
585
1,861
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
Rikathoz
Khepri
6
2 / 0 / 2
3,960
792
957
2,011
776
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Jing Wei
CptCornhusk
Jing Wei
0
2
0
0
L
Raijin
DjKhaleb15
Raijin
1
1
0
1
W
0
0
0
0
W
Ullr
2
0
2
3
L
Da Ji
Nimbii
Da Ji
0
1
0
0
W
Scylla
0
1
1
0.5
W
Khepri
Rikathoz
Khepri
2
0
2
3
L
0
0
0
0
L
Hercules
Ziggyhaha
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,590
Damage
5,341
10,004
Taken
8,272
2,320
Mitigated
2,827
2,897
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
841
300
0
1,174
2,268
592
0
238
2,030
0
18,209
L
Jing Wei
CptCornhusk
Jing Wei
1,161
905
0
697
2,510
312
0
457
2,053
0
11,226
L
Raijin
DjKhaleb15
Raijin
1,630
39
0
370
1,727
463
0
585
1,142
20,862
0
W
465
94
0
184
746
604
612
0
746
0
11,882
W
Ullr
2,493
901
0
500
1,386
280
0
0
1,386
0
13,713
L
Da Ji
Nimbii
Da Ji
351
99
0
1,087
3,036
627
0
133
2,903
0
12,412
W
Scylla
585
141
0
242
1,861
575
0
1,392
469
15,444
0
W
Khepri
Rikathoz
Khepri
957
93
0
125
2,011
776
144
0
2,011
7,902
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Ziggyhaha
Hercules
448
73
0
743
2,731
918
0
367
2,364
0
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,924
Gold Earned
19,534
122
Minions Killed
152
0
Camps Cleared
0
410,665
Distance Traveled
532,564
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,127
825
43
9
0
117,305
2
L
Jing Wei
3,131
626
25
5
0
108,773
1
L
Raijin
4,104
821
49
10
0
97,908
2
W
Mulan
3,702
740
30
6
0
112,502
3
W
Ullr
3,941
788
28
6
0
104,977
3
L
Da Ji
3,498
700
33
7
0
101,672
1
W
Scylla
3,804
761
37
7
0
89,428
2
W
Khepri
3,960
792
14
3
0
108,352
0
L
Ymir
1,011
202
0
0
0
0
0
L
Hercules
3,180
636
15
3
0
102,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role