Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
3W - 3L
1,504 SR
Queue Stats
80W - 72L
1,523 Elo+
Party 4
Bakasura
Bakasura
MrSquashy
Bakasura
Level 126
God Stats
3W - 1L
1,779 SR
Queue Stats
39W - 37L
1,623 Elo+
Party 1
Izanami
Izanami
Norco_Silent
Izanami
Level 47
God Stats
2W - 4L
1,473 SR
Queue Stats
38W - 32L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
VeinIchor
Sun Wukong
Level 104
God Stats
5W - 8L
1,500 SR
Queue Stats
323W - 315L
1,574 Elo+
Party 4
Yemoja
Yemoja
lugiapower
Yemoja
Level 44
God Stats
4W - 8L
1,249 SR
Queue Stats
218W - 209L
1,573 Elo+
Solo
Team Averages
Level 78
1,501 SR
1,581 Elo+

VS

Team Averages
Level 89
1,618 SR
1,647 Elo+
The Morrigan
The Morrigan
BrownToes
The Morrigan
Level 107
God Stats
3W - 1L
1,778 SR
Queue Stats
24W - 20L
1,551 Elo+
Party 3
Sobek
Sobek
DawbStep
Sobek
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,717 Elo+
Party 2
Bellona
Bellona
Martian
Bellona
Level 81
God Stats
17W - 13L
1,542 SR
Queue Stats
85W - 68L
1,690 Elo+
Party 2
Anhur
Anhur
WolfClaw
Anhur
Level 122
God Stats
5W - 4L
1,768 SR
Queue Stats
137W - 98L
1,719 Elo+
Party 2
Fenrir
Fenrir
skoundral
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
0 / 9 / 10
12,890
430
12,182
20,811
6,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
MrSquashy
Bakasura
20
11 / 9 / 4
16,599
553
26,278
36,105
17,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Norco_Silent
Izanami
20
7 / 7 / 7
15,819
527
20,491
25,353
12,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
VeinIchor
Sun Wukong
20
7 / 4 / 8
16,142
538
21,004
32,727
46,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
lugiapower
Yemoja
20
6 / 9 / 13
14,986
500
17,171
32,404
42,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrownToes
The Morrigan
20
6 / 7 / 7
15,506
517
27,560
16,894
7,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
DawbStep
Sobek
20
5 / 4 / 17
15,774
526
17,178
27,905
44,077
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Martian
Bellona
20
4 / 2 / 14
16,395
547
24,421
26,636
36,432
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anhur
WolfClaw
Anhur
20
18 / 8 / 7
18,967
632
40,453
28,349
12,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
skoundral
Fenrir
20
5 / 10 / 13
15,375
513
17,937
27,782
12,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
96
31
Kills
38
38
Deaths
31
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
10
0.56
W
The Morrigan
BrownToes
The Morrigan
6
7
7
1.36
W
Sobek
DawbStep
Sobek
5
4
17
3.38
W
Bellona
Martian
Bellona
4
2
14
5.5
L
Bakasura
MrSquashy
Bakasura
11
9
4
1.44
L
Izanami
Norco_Silent
Izanami
7
7
7
1.5
L
Sun Wukong
VeinIchor
Sun Wukong
7
4
8
2.75
W
Anhur
WolfClaw
Anhur
18
8
7
2.69
L
Yemoja
lugiapower
Yemoja
6
9
13
1.39
W
Fenrir
skoundral
Fenrir
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,126
Damage
127,549
147,400
Taken
127,566
125,353
Mitigated
113,573
44,171
Healing
31,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,182
2,185
0
5,370
20,811
6,714
0
4,675
16,136
81,756
0
W
The Morrigan
BrownToes
The Morrigan
27,560
4,008
0
1,626
16,894
7,747
2,235
2,211
13,301
101,331
3,623
W
Sobek
DawbStep
Sobek
17,178
1,353
0
4,336
27,905
44,077
0
9,740
17,279
55,696
653
W
Bellona
Martian
Bellona
24,421
6,353
0
10,412
26,636
36,432
2,040
5,858
20,028
12,277
98,693
L
Bakasura
MrSquashy
Bakasura
26,278
16,193
0
11,224
36,105
17,527
88
9,593
26,512
0
108,378
L
Izanami
Norco_Silent
Izanami
20,491
13,153
0
5,495
25,353
12,307
3,198
9,235
16,118
0
127,911
L
Sun Wukong
VeinIchor
Sun Wukong
21,004
3,948
0
11,934
32,727
46,072
225
9,327
23,400
439
114,142
W
Anhur
WolfClaw
Anhur
40,453
28,058
0
9,715
28,349
12,892
1,879
6,659
20,084
0
164,707
L
Yemoja
lugiapower
Yemoja
17,171
1,318
5,282
4,866
32,404
42,733
31
12,256
20,148
46,665
0
W
Fenrir
skoundral
Fenrir
17,937
5,061
0
5,174
27,782
12,425
1,011
5,278
21,297
0
107,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,436
Gold Earned
82,017
742
Minions Killed
739
0
Camps Cleared
0
2,741,536
Distance Traveled
2,634,083
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,890
430
127
4
0
536,491
5
W
The Morrigan
15,506
517
144
5
0
534,882
4
W
Sobek
15,774
526
68
2
0
616,736
1
W
Bellona
16,395
547
192
6
0
544,038
5
L
Bakasura
16,599
553
171
6
0
623,125
0
L
Izanami
15,819
527
194
6
0
499,628
2
L
Sun Wukong
16,142
538
198
7
0
574,290
1
W
Anhur
18,967
632
203
7
0
452,320
3
L
Yemoja
14,986
500
52
2
0
508,002
6
W
Fenrir
15,375
513
132
4
0
486,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role