Player Matchup

Sobek
Sobek
Bronze III
ZenZaydDaSage
Sobek
Bronze III
Level 32
God Stats
30W - 33L
1,314 SR
Queue Stats
113W - 125L
1,205 MMR
Solo
Heimdallr
Heimdallr
Bronze III
jehison131
Heimdallr
Bronze III
Level 32
God Stats
0W - 3L
1,469 SR
Queue Stats
2W - 12L
1,199 MMR
Solo
Kukulkan
Kukulkan
Silver IV
out2blaze1
Kukulkan
Silver IV
Level 125
God Stats
62W - 44L
1,641 SR
Queue Stats
150W - 155L
1,210 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,475 SR
1,205 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,762 SR
1,190 MMR
Nike
Nike
Bronze III
AlphaDogsTears
Nike
Bronze III
Level 106
God Stats
2W - 1L
1,799 SR
Queue Stats
3W - 3L
1,212 MMR
Party 1
Nemesis
Nemesis
Bronze III
DARKHAWK363
Nemesis
Bronze III
Level 116
God Stats
2W - 2L
1,771 SR
Queue Stats
2W - 3L
1,212 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
deADEyE2142
Baron Samedi
Bronze I
Level 87
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 7L
1,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
17,644
569
13,370
31,513
47,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
jehison131
Heimdallr
16
3 / 5 / 8
17,949
579
15,931
18,508
7,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
out2blaze1
Kukulkan
19
10 / 8 / 3
19,908
642
30,082
23,179
10,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PoseidonKing ArthurHadesAphroditeBacchus

VS

Bans
ChaacThanatosAwilixLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
17,990
580
16,412
25,798
32,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
DARKHAWK363
Nemesis
19
8 / 5 / 5
19,984
645
19,347
26,488
10,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
deADEyE2142
Baron Samedi
19
6 / 6 / 4
18,713
604
19,932
22,157
14,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
16
16
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Nemesis
DARKHAWK363
Nemesis
8
5
5
2.1
L
1
3
10
2
W
Baron Samedi
deADEyE2142
Baron Samedi
6
6
4
1.33
L
Heimdallr
jehison131
Heimdallr
3
5
8
1.4
L
Kukulkan
out2blaze1
Kukulkan
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
55,691
73,200
Taken
74,443
65,455
Mitigated
56,507
15,676
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,412
2,034
0
4,796
25,798
32,019
1,592
15,200
10,598
0
86,318
W
Nemesis
DARKHAWK363
Nemesis
19,347
9,161
0
9,078
26,488
10,367
1,405
13,294
13,194
365
110,537
L
13,370
968
1,158
9,050
31,513
47,418
434
9,671
21,842
56,114
0
W
Baron Samedi
deADEyE2142
Baron Samedi
19,932
872
2,840
6,327
22,157
14,121
520
15,279
6,878
90,119
0
L
Heimdallr
jehison131
Heimdallr
15,931
4,527
0
610
18,508
7,064
685
4,550
13,958
0
52,751
L
Kukulkan
out2blaze1
Kukulkan
30,082
665
810
4,048
23,179
10,973
658
6,113
17,066
147,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
56,687
325
Minions Killed
366
0
Camps Cleared
0
1,637,347
Distance Traveled
1,741,056
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
17,990
580
123
4
0
567,757
5
W
Nemesis
19,984
645
103
3
0
643,368
5
L
Sobek
17,644
569
52
2
0
577,840
7
W
Baron Samedi
18,713
604
140
5
0
529,931
10
L
Heimdallr
17,949
579
57
2
0
523,901
0
L
Kukulkan
19,908
642
216
7
0
535,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role