Player Matchup

Neith
Neith
JustHyx-
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kunai-rG
Nemesis
Level 4
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 5L
884 Elo+
Party 2
Arachne
Arachne
zSxnpai-_-
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
977 Elo+
Party 2
Team Averages
Level 9
1,441 SR
1,120 Elo+

VS

Team Averages
Level 36
1,505 SR
1,255 Elo+
Scylla
Scylla
 
Scylla
Level 8
God Stats
20W - 13L
1,516 SR
Queue Stats
29W - 26L
1,213 Elo+
Party 1
Artemis
Artemis
DSK Storm6712
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,283 Elo+
Party 1
Vamana
Vamana
sahid_obas
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JustHyx-
Neith
8
2 / 5 / 5
6,991
636
3,355
8,287
2,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Nemesis
Kunai-rG
Nemesis
7
0 / 5 / 6
6,598
600
3,094
10,447
2,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
zSxnpai-_-
Arachne
9
6 / 3 / 2
8,231
748
4,678
10,058
2,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 2 / 8
8,570
779
8,430
4,074
972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
11
6 / 2 / 6
8,788
799
11,045
5,476
1,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
sahid_obas
Vamana
8
3 / 5 / 6
7,732
703
3,585
9,808
3,012
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
8
4
W
Artemis
6
2
6
4.5
L
Neith
JustHyx-
Neith
2
5
5
0.9
L
Nemesis
Kunai-rG
Nemesis
0
5
6
0.6
W
Vamana
sahid_obas
Vamana
3
5
6
1.2
L
Arachne
zSxnpai-_-
Arachne
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,127
Damage
23,060
28,792
Taken
19,358
7,186
Mitigated
5,601
4,331
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,430
897
0
202
4,074
972
1,134
0
4,074
28,678
0
W
Artemis
11,045
3,603
0
1,653
5,476
1,617
1,050
28
5,448
0
35,880
L
Neith
JustHyx-
Neith
3,355
2,429
564
1,417
8,287
2,039
0
2,343
5,944
0
13,020
L
Nemesis
Kunai-rG
Nemesis
3,094
838
0
762
10,447
2,561
0
3,364
7,083
0
9,964
W
Vamana
sahid_obas
Vamana
3,585
538
123
1,931
9,808
3,012
24
0
9,808
0
9,956
L
Arachne
zSxnpai-_-
Arachne
4,678
3,163
465
1,123
10,058
2,586
0
2,789
7,269
0
11,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
25,090
51
Minions Killed
135
0
Camps Cleared
0
536,207
Distance Traveled
575,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,570
779
55
5
0
191,503
0
W
Artemis
8,788
799
61
6
0
180,212
1
L
Neith
6,991
636
22
2
0
162,413
0
L
Nemesis
6,598
600
13
1
0
190,066
1
W
Vamana
7,732
703
19
2
0
203,768
1
L
Arachne
8,231
748
16
1
0
183,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role