Player Matchup

Terra
Terra
Gold V
 
Terra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
A6Destroyer9A
Mercury
Silver II
Level 141
God Stats
5W - 7L
1,744 SR
Queue Stats
441W - 449L
1,177 MMR
Solo
Achilles
Achilles
Silver II
WoodsFlipper07
Achilles
Silver II
Level 88
God Stats
3W - 8L
1,181 SR
Queue Stats
437W - 430L
1,194 MMR
Solo
Apollo
Apollo
Silver IV
darbthedragon
Apollo
Silver IV
Level 149
God Stats
3W - 6L
1,276 SR
Queue Stats
247W - 249L
1,185 MMR
Solo
Hera
Hera
Silver II
edwin-jr21
Hera
Silver II
Level 124
God Stats
13W - 5L
1,753 SR
Queue Stats
164W - 167L
1,204 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,491 SR
1,252 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,409 SR
1,189 MMR
Geb
Geb
Silver I
E-aubrey-B
Geb
Silver I
Level 88
God Stats
1W - 4L
1,266 SR
Queue Stats
489W - 473L
1,183 MMR
Solo
He Bo
He Bo
Silver IV
Krispy Ice101
He Bo
Silver IV
Level 158
God Stats
1W - 4L
1,264 SR
Queue Stats
126W - 107L
1,191 MMR
Solo
Osiris
Osiris
Silver I
Mayhem RVL
Osiris
Silver I
Level 125
God Stats
3W - 4L
1,247 SR
Queue Stats
156W - 174L
1,198 MMR
Solo
Jing Wei
Jing Wei
Bronze I
MrXz Fear
Jing Wei
Bronze I
Level 105
God Stats
0W - 1L
1,747 SR
Queue Stats
8W - 9L
1,176 MMR
Solo
Arachne
Arachne
Silver I
Turtleontheleft
Arachne
Silver I
Level 109
God Stats
30W - 21L
1,520 SR
Queue Stats
245W - 262L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
4 / 2 / 4
8,826
490
5,211
11,078
13,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
3
0 / 0 / 0
4,647
258
0
0
0
Achilles
14
7 / 2 / 5
10,432
580
14,150
15,357
10,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 1
11,372
632
7,815
11,251
4,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 1 / 3
10,512
584
10,314
6,117
2,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetHeimdallrKukulkanOdinChaac

VS

Bans
YemojaKumbhakarnaHadesBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,190
455
7,316
14,691
10,914
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 2
10,049
558
4,366
5,900
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Mayhem RVL
Osiris
11
4 / 3 / 1
8,378
465
5,469
6,612
5,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
MrXz Fear
Jing Wei
13
0 / 6 / 4
7,859
437
7,701
11,697
3,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 2
9,756
542
3,155
13,847
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
10
10
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
4
3
W
Mercury
0
0
0
0
L
0
5
4
0.4
L
3
1
2
4
L
Osiris
Mayhem RVL
Osiris
4
3
1
1.5
L
Jing Wei
MrXz Fear
Jing Wei
0
6
4
0.33
L
3
2
2
2
W
Achilles
7
2
5
4.75
W
5
5
1
1.1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,490
Damage
28,007
43,803
Taken
52,747
31,104
Mitigated
26,583
14,908
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,211
357
2,018
5,239
11,078
13,347
1,327
3,027
8,051
21,818
0
W
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
7,316
1,691
381
2,482
14,691
10,914
0
5,281
9,410
26,872
0
L
4,366
100
0
1,735
5,900
1,962
585
3,627
2,273
58,182
0
L
Osiris
Mayhem RVL
Osiris
5,469
2,525
0
740
6,612
5,104
238
262
6,350
0
34,483
L
Jing Wei
MrXz Fear
Jing Wei
7,701
4,341
735
849
11,697
3,568
470
3,907
7,790
0
57,593
L
3,155
2,085
255
5,009
13,847
5,035
631
2,448
11,399
0
74,814
W
Achilles
14,150
6,255
0
4,519
15,357
10,652
2,336
3,646
11,711
0
55,053
W
7,815
5,779
0
1,157
11,251
4,454
8,754
2,987
8,264
0
78,961
W
10,314
1,999
134
1,841
6,117
2,651
1,666
2,022
4,095
82,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,789
Gold Earned
44,232
416
Minions Killed
416
0
Camps Cleared
0
1,324,988
Distance Traveled
1,441,107
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,826
490
40
2
0
295,049
2
W
Mercury
4,647
258
0
0
0
0
0
L
Geb
8,190
455
43
2
0
324,976
4
L
He Bo
10,049
558
98
5
0
262,058
1
L
Osiris
8,378
465
65
4
0
190,338
0
L
Jing Wei
7,859
437
84
5
0
307,924
8
L
Arachne
9,756
542
126
7
0
355,811
0
W
Achilles
10,432
580
77
4
0
357,396
1
W
Apollo
11,372
632
147
8
0
301,581
1
W
Hera
10,512
584
152
8
0
370,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role