Player Matchup

Fafnir
Fafnir
Barbaric Eric13
Fafnir
Level 104
God Stats
2W - 2L
1,259 SR
Queue Stats
210W - 191L
1,576 Elo+
Party 2
Yemoja
Yemoja
GoodFriendNick
Yemoja
Level 91
God Stats
2W - 6L
1,715 SR
Queue Stats
291W - 301L
1,506 Elo+
Party 1
Skadi
Skadi
Shakenpake1
Skadi
Level 101
God Stats
4W - 3L
1,641 SR
Queue Stats
185W - 169L
1,565 Elo+
Party 2
Set
Set
ShootinFakeGuns
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 82L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
TimbusGimbus24
Ao Kuang
Level 83
God Stats
0W - 5L
1,267 SR
Queue Stats
254W - 273L
1,431 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,531 Elo+

VS

Team Averages
Level 56
1,541 SR
1,486 Elo+
Agni
Agni
Aprilmoooooooon
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,653 Elo+
Party 3
Aphrodite
Aphrodite
Ninzja
Aphrodite
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
232W - 245L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Wackerlin
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
cali_raised_562
Sun Wukong
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 129L
1,433 Elo+
Solo
King Arthur
King Arthur
jimmynutrients
King Arthur
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
157W - 134L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 16
11,987
631
23,800
25,024
37,822
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 15
11,641
613
29,709
25,157
21,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 15
12,028
633
23,512
17,714
8,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 8 / 18
9,958
524
10,231
20,875
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
20
9 / 6 / 10
12,265
646
13,334
24,620
11,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
11,942
629
20,349
18,286
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Ninzja
Aphrodite
20
9 / 2 / 13
14,093
742
19,643
25,892
16,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Wackerlin
Ah Muzen Cab
20
6 / 1 / 15
13,901
732
28,506
19,363
8,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
cali_raised_562
Sun Wukong
18
2 / 7 / 13
11,658
614
13,044
28,056
14,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
jimmynutrients
King Arthur
20
5 / 10 / 15
13,409
706
18,418
27,408
35,023
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
89
24
Kills
25
25
Deaths
24
74
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
5
4
16
3.25
L
5
3
15
4.17
W
Aphrodite
Ninzja
Aphrodite
9
2
13
7.75
L
5
4
15
3.13
L
0
8
18
1.13
L
Ao Kuang
9
6
10
2.33
W
Ah Muzen Cab
Wackerlin
Ah Muzen Cab
6
1
15
13.5
W
Sun Wukong
cali_raised_562
Sun Wukong
2
7
13
1.21
W
King Arthur
jimmynutrients
King Arthur
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,586
Damage
99,960
113,390
Taken
119,005
92,043
Mitigated
82,237
54,944
Healing
69,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,349
1,965
2,779
4,093
18,286
7,385
971
8,705
9,581
32,925
0
L
23,800
6,099
3,985
9,104
25,024
37,822
136
9,233
15,791
39,572
0
L
29,709
6,032
10,714
8,222
25,157
21,694
275
9,862
15,295
52,662
0
W
Aphrodite
Ninzja
Aphrodite
19,643
4,201
27,531
18,497
25,892
16,581
672
16,143
9,749
57,696
0
L
23,512
7,729
5,550
3,974
17,714
8,038
284
4,483
13,231
0
49,779
L
10,231
3,461
0
2,027
20,875
12,846
0
7,509
13,366
0
26,626
L
Ao Kuang
13,334
3,461
2,924
8,444
24,620
11,643
0
10,220
14,400
20,547
0
W
Ah Muzen Cab
Wackerlin
Ah Muzen Cab
28,506
8,601
2,681
5,640
19,363
8,808
1,797
12,972
6,391
0
57,313
W
Sun Wukong
cali_raised_562
Sun Wukong
13,044
1,613
2,034
3,628
28,056
14,440
859
15,886
12,170
0
26,443
W
King Arthur
jimmynutrients
King Arthur
18,418
2,919
1,620
941
27,408
35,023
309
13,137
14,271
1,853
23,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
65,003
227
Minions Killed
199
0
Camps Cleared
0
1,621,000
Distance Traveled
1,708,077
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,942
629
30
2
0
342,381
0
L
Fafnir
11,987
631
45
2
0
334,209
7
L
Yemoja
11,641
613
55
3
0
302,722
0
W
Aphrodite
14,093
742
73
4
0
338,041
7
L
Skadi
12,028
633
80
4
0
302,645
5
L
Set
9,958
524
19
1
0
354,039
0
L
Ao Kuang
12,265
646
28
1
0
327,385
0
W
Ah Muzen Cab
13,901
732
54
3
0
400,613
0
W
Sun Wukong
11,658
614
25
1
0
316,005
5
W
King Arthur
13,409
706
17
1
0
311,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role