Player Matchup

Sobek
Sobek
Snipermatu
Sobek
Level 107
God Stats
4W - 2L
1,771 SR
Queue Stats
105W - 131L
1,226 Elo+
Solo
Arachne
Arachne
Super Senpai
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 276L
1,231 Elo+
Party 1
Neith
Neith
mjdnone
Neith
Level 35
God Stats
134W - 135L
1,394 SR
Queue Stats
194W - 227L
1,214 Elo+
Party 1
Team Averages
Level 68
1,555 SR
1,224 Elo+

VS

Team Averages
Level 56
1,517 SR
1,326 Elo+
Anubis
Anubis
DrTrueEvil
Anubis
Level 81
God Stats
1W - 2L
1,340 SR
Queue Stats
31W - 39L
1,257 Elo+
Solo
Loki
Loki
GiantHippo36
Loki
Level 41
God Stats
39W - 34L
1,515 SR
Queue Stats
45W - 46L
1,332 Elo+
Solo
Nike
Nike
c ronaldo253
Nike
Level 45
God Stats
8W - 6L
1,697 SR
Queue Stats
57W - 59L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 2 / 2
6,728
673
3,001
8,150
5,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Super Senpai
Arachne
8
2 / 2 / 0
6,854
685
3,018
7,189
2,122
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
mjdnone
Neith
7
0 / 2 / 1
6,006
601
2,305
8,166
2,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrTrueEvil
Anubis
9
3 / 3 / 3
7,296
730
7,581
4,307
1,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 3
6,864
686
2,761
3,946
1,127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 5
6,993
699
4,447
6,492
4,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
DrTrueEvil
Anubis
3
3
3
1.5
W
2
0
3
3.5
L
Sobek
1
2
2
1
L
Arachne
Super Senpai
Arachne
2
2
0
1
W
1
0
5
3.5
L
Neith
mjdnone
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,324
Damage
14,789
23,505
Taken
14,745
9,358
Mitigated
7,550
6,087
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DrTrueEvil
Anubis
7,581
170
0
0
4,307
1,880
507
1,447
2,860
25,010
0
W
2,761
1,154
465
647
3,946
1,127
1,125
576
3,370
0
12,298
L
Sobek
3,001
278
384
1,804
8,150
5,049
0
2,276
5,874
11,808
0
L
Arachne
Super Senpai
Arachne
3,018
2,051
540
1,983
7,189
2,122
0
1,920
5,269
0
13,134
W
4,447
267
600
2,715
6,492
4,543
1,002
994
5,498
0
21,100
L
Neith
mjdnone
Neith
2,305
856
0
1,376
8,166
2,187
234
3,575
4,591
0
14,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,588
Gold Earned
21,153
70
Minions Killed
107
0
Camps Cleared
0
507,718
Distance Traveled
528,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,296
730
51
5
0
163,132
3
W
Loki
6,864
686
15
2
0
189,620
0
L
Sobek
6,728
673
9
1
0
152,526
0
L
Arachne
6,854
685
24
2
0
201,835
0
W
Nike
6,993
699
41
4
0
176,085
0
L
Neith
6,006
601
37
4
0
153,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role