Player Matchup

Merlin
Merlin
B1G NASTY60
Merlin
Level 132
God Stats
1W - 0L
1,319 SR
Queue Stats
77W - 71L
1,491 Elo+
Party 1
Chaac
Chaac
Isilindil
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 120L
1,461 Elo+
Solo
Eset
Eset
RamblingIdiot
Eset
Level 29
God Stats
6W - 4L
1,718 SR
Queue Stats
317W - 329L
1,393 Elo+
Party 1
Neith
Neith
TG Duvalin
Neith
Level 103
God Stats
1W - 0L
1,804 SR
Queue Stats
13W - 13L
1,356 Elo+
Solo
Kukulkan
Kukulkan
WillWallace1305
Kukulkan
Level 107
God Stats
5W - 0L
1,797 SR
Queue Stats
148W - 165L
1,432 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,427 Elo+

VS

Team Averages
Level 76
1,663 SR
1,448 Elo+
Athena
Athena
 
Athena
Level 47
God Stats
0W - 3L
1,620 SR
Queue Stats
116W - 107L
1,462 Elo+
Solo
Vulcan
Vulcan
Darkphoenix455
Vulcan
Level 58
God Stats
1W - 1L
1,735 SR
Queue Stats
72W - 61L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Ilfirinmeleth
Heimdallr
Level 79
God Stats
9W - 9L
1,505 SR
Queue Stats
174W - 167L
1,424 Elo+
Party 2
Agni
Agni
Skwigelf
Agni
Level 106
God Stats
4W - 1L
1,745 SR
Queue Stats
199W - 192L
1,448 Elo+
Party 2
Hades
Hades
THAT8ONE9GUY
Hades
Level 89
God Stats
11W - 3L
1,711 SR
Queue Stats
309W - 311L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 9 / 17
13,284
738
20,669
21,881
9,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Isilindil
Chaac
20
10 / 11 / 17
14,861
826
18,879
33,308
34,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 4 / 20
12,532
696
6,154
14,738
15,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
20
8 / 5 / 13
13,369
743
16,863
19,907
8,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
20
9 / 3 / 13
14,345
797
20,852
16,955
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
3 / 10 / 21
12,454
692
13,232
24,637
30,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 12
11,425
635
18,874
10,151
4,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ilfirinmeleth
Heimdallr
20
8 / 7 / 16
13,704
761
15,300
19,895
8,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
20
9 / 5 / 11
14,258
792
26,119
19,190
8,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 6 / 16
13,063
726
22,854
23,261
20,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
108
32
Kills
32
32
Deaths
32
80
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
10
21
1.35
W
Merlin
4
9
17
1.39
L
4
4
12
2.5
L
Heimdallr
Ilfirinmeleth
Heimdallr
8
7
16
2.29
W
Chaac
Isilindil
Chaac
10
11
17
1.68
W
1
4
20
2.75
L
Agni
9
5
11
2.9
W
Neith
8
5
13
2.9
L
8
6
16
2.67
W
Kukulkan
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,417
Damage
96,379
106,789
Taken
97,134
75,252
Mitigated
72,834
42,140
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
13,232
3,098
2,252
2,019
24,637
30,575
613
12,786
11,851
19,617
0
W
Merlin
20,669
911
1,452
5,359
21,881
9,225
718
16,846
5,035
54,162
0
L
18,874
7,583
871
2,157
10,151
4,222
874
4,747
5,404
28,837
0
L
Heimdallr
Ilfirinmeleth
Heimdallr
15,300
5,731
813
5,519
19,895
8,912
2,234
11,031
8,864
0
36,489
W
Chaac
Isilindil
Chaac
18,879
3,099
1,335
13,203
33,308
34,013
493
24,498
8,810
0
34,476
W
6,154
1,252
1,579
3,201
14,738
15,297
206
12,303
2,435
16,834
0
L
Agni
26,119
2,183
1,377
8,535
19,190
8,641
255
9,428
9,762
53,130
0
W
Neith
16,863
9,032
1,078
6,916
19,907
8,712
3,276
15,111
4,796
0
32,838
L
22,854
191
3,041
7,680
23,261
20,484
827
9,683
13,578
40,647
0
W
Kukulkan
20,852
818
3,426
4,591
16,955
8,005
1,052
12,321
4,634
56,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,391
Gold Earned
64,904
218
Minions Killed
183
0
Camps Cleared
0
1,527,376
Distance Traveled
1,442,598
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,454
692
12
1
0
297,095
0
W
Merlin
13,284
738
64
4
0
316,968
0
L
Vulcan
11,425
635
28
2
0
272,829
1
L
Heimdallr
13,704
761
49
3
0
285,746
0
W
Chaac
14,861
826
17
1
0
298,951
0
W
Eset
12,532
696
33
2
0
256,462
0
L
Agni
14,258
792
64
4
0
299,815
0
W
Neith
13,369
743
21
1
0
343,789
0
L
Hades
13,063
726
30
2
0
287,113
0
W
Kukulkan
14,345
797
83
5
0
311,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role