Player Matchup

Set
Set
DJ92401
Set
Level 42
God Stats
6W - 3L
1,465 SR
Queue Stats
41W - 47L
1,212 Elo+
Solo
Merlin
Merlin
StoneyPlatypuss
Merlin
Level 50
God Stats
3W - 1L
1,541 SR
Queue Stats
170W - 194L
1,305 Elo+
Solo
Odin
Odin
vUnconscious
Odin
Level 66
God Stats
9W - 8L
1,500 SR
Queue Stats
100W - 90L
1,500 Elo+
Solo
Team Averages
Level 53
1,502 SR
1,339 Elo+

VS

Team Averages
Level 61
1,500 SR
1,243 Elo+
Izanami
Izanami
CameronTheArcher
Izanami
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,322 Elo+
Solo
Sol
Sol
RABIDxANT
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Jing Wei
Jing Wei
amor_25teto
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
12 / 2 / 3
12,056
754
10,947
10,644
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 12
11,293
706
14,878
9,157
3,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 11
10,563
660
7,447
13,331
9,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
9,012
563
8,616
11,069
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 6 / 2
9,292
581
7,461
11,807
2,821
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
amor_25teto
Jing Wei
12
2 / 9 / 2
10,422
651
4,171
14,366
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
4
4
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Set
12
2
3
6.75
L
1
6
2
0.33
W
5
2
12
5.5
L
Jing Wei
amor_25teto
Jing Wei
2
9
2
0.33
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
20,248
33,132
Taken
37,242
18,346
Mitigated
9,668
7,577
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,616
6,775
611
866
11,069
2,846
0
4,274
6,795
0
27,713
W
Set
10,947
3,935
1,185
2,186
10,644
5,266
912
1,899
8,745
0
45,015
L
7,461
627
0
1,405
11,807
2,821
0
5,117
6,690
30,092
0
W
14,878
445
0
390
9,157
3,471
1,512
2,577
6,580
41,621
0
L
Jing Wei
amor_25teto
Jing Wei
4,171
3,228
218
1,124
14,366
4,001
0
5,527
8,839
0
29,181
W
7,447
736
576
3,240
13,331
9,609
355
3,336
9,995
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
28,726
154
Minions Killed
135
0
Camps Cleared
0
880,316
Distance Traveled
784,605
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,012
563
46
3
0
258,986
0
W
Set
12,056
754
67
4
0
301,573
1
L
Sol
9,292
581
44
3
0
258,409
4
W
Merlin
11,293
706
51
3
0
271,159
0
L
Jing Wei
10,422
651
45
3
0
267,210
1
W
Odin
10,563
660
36
2
0
307,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role