Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GhettoPro4
Izanami
Level 64
God Stats
48W - 37L
1,687 SR
Queue Stats
161W - 153L
1,478 Elo+
Party 2
Vamana
Vamana
redemtiongr
Vamana
Level 89
God Stats
21W - 13L
1,523 SR
Queue Stats
129W - 130L
1,410 Elo+
Party 2
Team Averages
Level 60
1,570 SR
1,463 Elo+

VS

Team Averages
Level 16
1,542 SR
1,327 Elo+
Medusa
Medusa
Denchik3354
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,342 Elo+
Party 1
Skadi
Skadi
Hefesto4ka
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Arachne
Arachne
MoNsTrFull
Arachne
Level 14
God Stats
3W - 3L
1,625 SR
Queue Stats
38W - 50L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
10 / 2 / 5
12,597
787
14,771
8,110
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GhettoPro4
Izanami
14
8 / 7 / 8
12,143
759
11,018
11,928
4,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
2 / 4 / 15
11,332
708
5,924
20,677
22,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 7 / 2
11,449
716
15,076
12,170
4,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
12
1 / 6 / 7
9,790
612
10,474
10,839
3,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
MoNsTrFull
Arachne
12
4 / 8 / 5
11,270
704
6,712
15,826
4,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
13
13
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
5
6.25
L
Medusa
8
7
2
1.29
W
Izanami
GhettoPro4
Izanami
8
7
8
1.71
L
Skadi
1
6
7
0.75
L
Arachne
MoNsTrFull
Arachne
4
8
5
0.81
W
Vamana
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
32,262
40,715
Taken
38,835
29,650
Mitigated
13,436
16,330
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,771
544
1,250
2,390
8,110
2,678
255
12
8,098
45,721
0
L
Medusa
15,076
6,349
0
560
12,170
4,806
207
4,609
7,561
0
41,670
W
Izanami
GhettoPro4
Izanami
11,018
7,919
1,356
2,107
11,928
4,209
1,587
20
11,908
0
56,350
L
Skadi
10,474
4,975
0
1,021
10,839
3,721
444
4,302
6,537
0
39,170
L
Arachne
MoNsTrFull
Arachne
6,712
4,303
0
1,928
15,826
4,909
0
7,222
8,604
0
33,444
W
Vamana
5,924
2,232
576
8,651
20,677
22,763
226
0
20,677
3,310
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
32,509
211
Minions Killed
159
0
Camps Cleared
0
885,615
Distance Traveled
772,103
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,597
787
76
5
0
266,847
6
L
Medusa
11,449
716
53
3
0
241,558
1
W
Izanami
12,143
759
92
6
0
283,459
6
L
Skadi
9,790
612
65
4
0
239,769
0
L
Arachne
11,270
704
41
3
0
290,776
2
W
Vamana
11,332
708
43
3
0
335,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role