Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Dylicious22
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,351 Elo+
Solo
Geb
Geb
SpicyPickle5776
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 130L
1,244 Elo+
Party 1
Ne Zha
Ne Zha
TheS0lidR0ck
Ne Zha
Level 68
God Stats
8W - 13L
1,471 SR
Queue Stats
309W - 304L
1,392 Elo+
Solo
The Morrigan
The Morrigan
tavin_95
The Morrigan
Level 105
God Stats
4W - 4L
1,265 SR
Queue Stats
331W - 329L
1,458 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,389 Elo+

VS

Team Averages
Level 83
1,478 SR
1,447 Elo+
Bacchus
Bacchus
AoKxPuRPLe IvYx
Bacchus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 207L
1,372 Elo+
Solo
Camazotz
Camazotz
ChillBloom14
Camazotz
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 139L
1,535 Elo+
Solo
Janus
Janus
EroticLullabyXD
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Shink senpai
Nu Wa
Level 88
God Stats
2W - 2L
1,332 SR
Queue Stats
63W - 45L
1,511 Elo+
Solo
Cerberus
Cerberus
VARockStar007
Cerberus
Level 103
God Stats
2W - 1L
1,557 SR
Queue Stats
49W - 46L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 2 / 13
10,986
845
16,186
7,148
2,866
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 9
10,332
795
13,529
10,233
8,560
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 12
9,172
706
5,095
12,584
9,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
17
7 / 5 / 10
10,760
828
11,033
12,063
4,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
tavin_95
The Morrigan
18
5 / 2 / 8
10,922
840
9,994
6,877
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
9,007
693
9,142
15,182
11,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
ChillBloom14
Camazotz
14
1 / 5 / 10
8,347
642
7,015
15,409
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 8
9,351
719
7,713
10,758
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 7
8,471
652
5,041
6,761
2,566
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
VARockStar007
Cerberus
17
5 / 5 / 7
9,653
743
5,520
14,754
14,006
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
20
Kills
16
18
Deaths
20
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
13
4.75
L
3
3
8
2.33
L
Camazotz
ChillBloom14
Camazotz
1
5
10
1.2
W
4
4
9
2.13
L
4
5
8
1.6
L
3
2
7
3.25
W
1
5
12
1.4
W
Ne Zha
7
5
10
2.4
L
Cerberus
VARockStar007
Cerberus
5
5
7
1.7
W
The Morrigan
tavin_95
The Morrigan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
34,431
48,905
Taken
62,864
28,562
Mitigated
39,619
17,898
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,186
779
1,829
2,320
7,148
2,866
757
3,902
3,246
37,314
0
L
9,142
667
1,577
3,460
15,182
11,685
0
7,665
7,517
16,498
0
L
Camazotz
ChillBloom14
Camazotz
7,015
1,377
682
6,176
15,409
7,529
0
10,030
5,379
0
18,829
W
13,529
2,305
1,158
1,031
10,233
8,560
1,860
5,709
4,524
0
19,583
L
7,713
502
2,494
1,661
10,758
3,833
0
4,014
6,744
15,499
0
L
5,041
1,340
2,113
983
6,761
2,566
0
3,673
3,088
18,731
0
W
5,095
734
822
1,602
12,584
9,826
851
5,667
6,917
10,104
0
W
Ne Zha
11,033
3,021
1,677
4,087
12,063
4,817
60
7,338
4,725
0
22,183
L
Cerberus
VARockStar007
Cerberus
5,520
607
1,727
3,307
14,754
14,006
0
6,034
8,720
33,115
0
W
The Morrigan
tavin_95
The Morrigan
9,994
766
1,046
2,326
6,877
2,493
1,185
4,800
2,077
34,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
44,829
148
Minions Killed
175
0
Camps Cleared
0
1,207,314
Distance Traveled
1,032,266
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,986
845
48
4
0
247,943
1
L
Bacchus
9,007
693
17
1
0
245,575
0
L
Camazotz
8,347
642
26
2
0
235,663
3
W
Odin
10,332
795
15
1
0
220,560
0
L
Janus
9,351
719
23
2
0
188,128
0
L
Nu Wa
8,471
652
35
3
0
157,200
2
W
Geb
9,172
706
15
1
0
244,664
0
W
Ne Zha
10,760
828
29
2
0
240,497
1
L
Cerberus
9,653
743
74
6
0
205,700
2
W
The Morrigan
10,922
840
41
3
0
253,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role