Player Matchup

Nox
Nox
DamienArt
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,445 Elo+
Solo
Pele
Pele
Khelthyr
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,536 Elo+
Party 1
Neith
Neith
Sincxy
Neith
Level 17
God Stats
31W - 19L
1,557 SR
Queue Stats
41W - 33L
1,472 Elo+
Solo
Merlin
Merlin
VFrankenstein
Merlin
Level 124
God Stats
13W - 8L
1,542 SR
Queue Stats
133W - 106L
1,569 Elo+
Party 1
Ravana
Ravana
xXSibekXx
Ravana
Level 29
God Stats
1W - 0L
1,611 SR
Queue Stats
19W - 13L
1,496 Elo+
Solo
Team Averages
Level 38
1,542 SR
1,503 Elo+

VS

Team Averages
Level 19
1,572 SR
1,502 Elo+
Merlin
Merlin
Dedrik
Merlin
Level 18
God Stats
10W - 6L
1,571 SR
Queue Stats
12W - 11L
1,428 Elo+
Solo
Mulan
Mulan
MilanGeo
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Moses148
Kukulkan
Level 22
God Stats
3W - 2L
1,732 SR
Queue Stats
20W - 16L
1,476 Elo+
Solo
Poseidon
Poseidon
Swadow1Angels
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,672 Elo+
Solo
Chernobog
Chernobog
Ulquiorra1235
Chernobog
Level 25
God Stats
50W - 41L
1,558 SR
Queue Stats
486W - 488L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 22
13,578
905
6,591
16,929
10,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
20
8 / 6 / 27
16,342
1,089
15,843
21,860
25,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Sincxy
Neith
20
13 / 0 / 22
17,293
1,153
30,135
14,279
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 3 / 21
17,742
1,183
36,674
18,269
7,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
xXSibekXx
Ravana
20
9 / 3 / 17
15,844
1,056
14,155
20,140
14,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dedrik
Merlin
20
5 / 9 / 11
14,898
993
20,568
17,103
8,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mulan
MilanGeo
Mulan
20
1 / 7 / 11
13,336
889
11,878
24,864
27,356
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Moses148
Kukulkan
20
2 / 6 / 11
13,601
907
12,609
17,113
6,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Swadow1Angels
Poseidon
20
3 / 12 / 11
13,779
919
13,711
23,219
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Ulquiorra1235
Chernobog
20
9 / 12 / 8
15,336
1,022
29,391
25,134
9,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
72
46
Kills
20
20
Deaths
46
109
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
8
22
1.38
L
Merlin
Dedrik
Merlin
5
9
11
1.17
W
Pele
8
6
27
3.58
L
Mulan
MilanGeo
Mulan
1
7
11
0.93
L
Kukulkan
Moses148
Kukulkan
2
6
11
1.25
W
Neith
Sincxy
Neith
13
0
22
24
L
Poseidon
Swadow1Angels
Poseidon
3
12
11
0.71
L
Chernobog
Ulquiorra1235
Chernobog
9
12
8
1.08
W
16
3
21
8.83
W
Ravana
xXSibekXx
Ravana
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,398
Damage
88,157
91,477
Taken
107,433
64,416
Mitigated
59,318
6,589
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,591
310
0
146
16,929
10,357
0
9,618
7,311
20,061
0
L
Merlin
Dedrik
Merlin
20,568
1,030
0
250
17,103
8,908
0
5,445
11,658
66,030
0
W
Pele
15,843
2,989
0
279
21,860
25,749
0
8,324
13,536
0
24,860
L
Mulan
MilanGeo
Mulan
11,878
1,394
0
2,375
24,864
27,356
0
8,384
16,480
453
12,789
L
Kukulkan
Moses148
Kukulkan
12,609
403
0
0
17,113
6,474
0
7,265
9,848
51,886
0
W
Neith
Sincxy
Neith
30,135
17,636
236
4,401
14,279
6,373
0
8,272
6,007
0
59,164
L
Poseidon
Swadow1Angels
Poseidon
13,711
1,952
0
673
23,219
7,100
0
12,846
10,373
43,239
0
L
Chernobog
Ulquiorra1235
Chernobog
29,391
16,021
0
0
25,134
9,480
0
9,325
15,809
0
55,935
W
36,674
1,200
0
1,047
18,269
7,287
0
11,280
6,989
94,352
0
W
Ravana
xXSibekXx
Ravana
14,155
4,872
0
480
20,140
14,650
0
9,835
10,305
0
33,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,799
Gold Earned
70,950
297
Minions Killed
314
15
Camps Cleared
5
1,463,306
Distance Traveled
1,441,425
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,578
905
49
3
0
241,275
1
L
Merlin
14,898
993
94
6
0
278,940
0
W
Pele
16,342
1,089
17
1
4
322,231
0
L
Mulan
13,336
889
7
0
0
287,984
1
L
Kukulkan
13,601
907
105
7
1
315,466
3
W
Neith
17,293
1,153
60
4
1
305,805
0
L
Poseidon
13,779
919
46
3
1
268,448
4
L
Chernobog
15,336
1,022
62
4
3
290,587
2
W
Merlin
17,742
1,183
131
9
0
292,251
0
W
Ravana
15,844
1,056
40
3
10
301,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role