Player Matchup

Ah Puch
Ah Puch
Leonhellscream
Ah Puch
Level 83
God Stats
15W - 16L
1,585 SR
Queue Stats
59W - 74L
1,525 Elo+
Party 1
Chaac
Chaac
NillBr
Chaac
Level 123
God Stats
7W - 9L
1,500 SR
Queue Stats
170W - 261L
1,310 Elo+
Party 1
Da Ji
Da Ji
WagnerSantosRS
Da Ji
Level 62
God Stats
17W - 21L
1,356 SR
Queue Stats
372W - 441L
1,407 Elo+
Solo
Team Averages
Level 89
1,480 SR
1,414 Elo+

VS

Team Averages
Level 111
1,549 SR
1,566 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
FehNogueira
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,748 Elo+
Party 2
Ah Puch
Ah Puch
Manchaa Mogi
Ah Puch
Level 111
God Stats
32W - 23L
1,646 SR
Queue Stats
354W - 468L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
12,348
617
16,748
12,413
4,583
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
NillBr
Chaac
14
3 / 1 / 12
13,129
656
15,959
23,431
26,989
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
15 / 4 / 2
14,979
749
19,024
18,736
13,511
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
5 / 7 / 3
13,285
664
13,252
22,322
23,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
FehNogueira
Aphrodite
12
1 / 9 / 3
11,533
577
7,019
19,970
7,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Manchaa Mogi
Ah Puch
13
2 / 4 / 4
12,252
613
14,608
16,210
8,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
8
8
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
5
7
3
0.93
L
Aphrodite
FehNogueira
Aphrodite
1
9
3
0.28
W
2
3
7
1.83
L
Ah Puch
Manchaa Mogi
Ah Puch
2
4
4
1
W
Chaac
NillBr
Chaac
3
1
12
9
W
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,731
Damage
34,879
54,580
Taken
58,502
45,083
Mitigated
40,447
19,975
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,252
1,859
928
225
22,322
23,542
27
8,230
14,092
49,919
0
L
Aphrodite
FehNogueira
Aphrodite
7,019
1,269
8,651
9,210
19,970
7,998
124
4,482
15,488
35,948
0
W
16,748
326
879
2,973
12,413
4,583
898
9,939
2,474
58,535
0
L
Ah Puch
Manchaa Mogi
Ah Puch
14,608
493
0
2,288
16,210
8,907
68
4,104
12,106
63,751
0
W
Chaac
NillBr
Chaac
15,959
2,751
0
10,966
23,431
26,989
847
13,966
9,465
0
53,041
W
19,024
5,807
0
5,157
18,736
13,511
1,270
11,354
7,382
0
57,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
37,070
213
Minions Killed
213
0
Camps Cleared
0
1,062,706
Distance Traveled
1,058,454
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,285
664
60
3
0
373,295
2
L
Aphrodite
11,533
577
66
3
0
334,148
4
W
Ah Puch
12,348
617
95
5
0
333,604
6
L
Ah Puch
12,252
613
87
4
0
351,011
2
W
Chaac
13,129
656
68
3
0
374,188
6
W
Da Ji
14,979
749
50
3
0
354,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role