Player Matchup

Medusa
Medusa
Gold V
DemonDaize
Medusa
Gold V
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 112L
2,107 MMR
Party 1
Nox
Nox
Gold II
GreenMedic911
Nox
Gold II
Level 157
God Stats
33W - 27L
1,740 SR
Queue Stats
260W - 263L
1,539 MMR
Solo
Odin
Odin
Silver III
JuG Ghost
Odin
Silver III
Level 55
God Stats
3W - 0L
1,744 SR
Queue Stats
107W - 112L
992 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,661 SR
1,546 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,720 SR
1,543 MMR
Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 143
God Stats
2W - 1L
1,614 SR
Queue Stats
32W - 30L
1,566 MMR
Solo
Chaac
Chaac
Gold III
Deathsinger805
Chaac
Gold III
Level 119
God Stats
55W - 51L
1,707 SR
Queue Stats
242W - 256L
1,541 MMR
Solo
Hachiman
Hachiman
Silver II
iCapitan
Hachiman
Silver II
Level 160
God Stats
0W - 1L
1,839 SR
Queue Stats
22W - 16L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DemonDaize
Medusa
13
5 / 1 / 6
11,008
688
11,093
10,528
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 5
10,885
680
6,078
5,106
1,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
11
3 / 1 / 7
10,050
628
8,430
6,947
7,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HeimdallrPoseidonYemojaYmirKumbhakarna

VS

Bans
Baron SamediSkadiNemesisCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 7 / 1
8,970
561
3,934
9,734
2,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 2
8,669
542
4,136
11,272
5,347
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
iCapitan
Hachiman
11
1 / 3 / 1
9,229
577
6,322
9,607
2,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
1
0.21
L
0
3
2
0.33
W
Medusa
DemonDaize
Medusa
5
1
6
8
W
5
0
5
7.5
W
Odin
3
1
7
6.5
L
Hachiman
iCapitan
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
14,392
22,581
Taken
30,613
13,311
Mitigated
10,536
4,045
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,934
260
0
330
9,734
2,633
0
1,376
8,358
26,677
0
L
4,136
502
0
2,808
11,272
5,347
0
1,616
9,656
716
22,610
W
Medusa
DemonDaize
Medusa
11,093
4,252
0
2,617
10,528
3,424
1,048
2,780
7,748
0
50,517
W
6,078
172
0
250
5,106
1,909
46
258
4,848
47,435
0
W
Odin
8,430
2,301
0
1,178
6,947
7,978
0
972
5,975
0
23,825
L
Hachiman
iCapitan
Hachiman
6,322
2,074
0
1,973
9,607
2,556
220
3,122
6,485
0
43,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
26,868
208
Minions Killed
193
0
Camps Cleared
0
923,962
Distance Traveled
803,544
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,970
561
67
4
0
244,439
3
L
Chaac
8,669
542
46
3
0
282,381
1
W
Medusa
11,008
688
62
4
0
296,500
6
W
Nox
10,885
680
110
7
0
314,904
5
W
Odin
10,050
628
36
2
0
312,558
4
L
Hachiman
9,229
577
80
5
0
276,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role