Player Matchup

Bakasura
Bakasura
Askell--
Bakasura
Level 63
God Stats
3W - 2L
1,493 SR
Queue Stats
11W - 10L
1,291 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SimplyImBeast
Kumbhakarna
Level 61
God Stats
8W - 7L
1,331 SR
Queue Stats
19W - 23L
1,304 Elo+
Party 1
Sol
Sol
Zhynd
Sol
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 34L
1,258 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,284 Elo+

VS

Team Averages
Level 80
1,454 SR
1,357 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Error_449
Susano
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
121W - 127L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Mar-Szu_N1
Kukulkan
Level 43
God Stats
366W - 516L
1,363 SR
Queue Stats
368W - 520L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Askell--
Bakasura
13
7 / 4 / 4
12,061
709
12,107
12,017
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SimplyImBeast
Kumbhakarna
12
1 / 1 / 11
10,608
624
5,091
14,285
11,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Zhynd
Sol
15
8 / 2 / 4
12,461
733
21,020
14,585
4,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 7
10,459
615
3,212
14,362
15,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Error_449
Susano
13
6 / 6 / 1
11,745
691
9,833
14,508
6,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Mar-Szu_N1
Kukulkan
11
1 / 8 / 2
9,690
570
13,149
14,217
6,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
7
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
7
1.75
W
Bakasura
Askell--
Bakasura
7
4
4
2.25
L
Susano
Error_449
Susano
6
6
1
1.08
L
Kukulkan
Mar-Szu_N1
Kukulkan
1
8
2
0.25
W
Kumbhakarna
SimplyImBeast
Kumbhakarna
1
1
11
6.5
W
Sol
Zhynd
Sol
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
26,194
40,887
Taken
43,087
20,464
Mitigated
28,490
19,484
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,212
363
0
490
14,362
15,046
0
8,653
4,055
23,583
0
W
Bakasura
Askell--
Bakasura
12,107
8,350
0
4,757
12,017
4,448
704
3,793
8,224
0
36,203
L
Susano
Error_449
Susano
9,833
2,490
0
310
14,508
6,721
0
9,824
4,339
0
37,203
L
Kukulkan
Mar-Szu_N1
Kukulkan
13,149
871
0
2,628
14,217
6,723
0
7,706
5,376
44,937
0
W
Kumbhakarna
SimplyImBeast
Kumbhakarna
5,091
184
930
5,166
14,285
11,686
363
7,580
6,705
16,528
0
W
Sol
Zhynd
Sol
21,020
6,119
414
8,217
14,585
4,330
1,397
5,872
8,713
61,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
31,894
195
Minions Killed
176
0
Camps Cleared
0
898,904
Distance Traveled
862,314
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,459
615
36
2
0
300,480
1
W
Bakasura
12,061
709
65
4
0
305,404
2
L
Susano
11,745
691
50
3
0
302,856
1
L
Kukulkan
9,690
570
90
5
0
258,978
0
W
Kumbhakarna
10,608
624
23
1
0
315,961
3
W
Sol
12,461
733
107
6
0
277,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role