Player Matchup

Neith
Neith
Cohlez
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Potygüara
Scylla
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 65L
1,378 Elo+
Party 1
Da Ji
Da Ji
Souheiwa
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,459 Elo+

VS

Team Averages
Level 60
1,595 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Saretta
Hercules
Level 146
God Stats
3W - 5L
1,538 SR
Queue Stats
61W - 68L
1,506 Elo+
Solo
Kali
Kali
Teobeck1
Kali
Level 17
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 6L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cohlez
Neith
10
4 / 6 / 7
8,536
711
11,809
9,584
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Potygüara
Scylla
12
6 / 2 / 5
9,268
772
10,838
8,157
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Souheiwa
Da Ji
8
4 / 6 / 5
8,323
694
2,577
8,336
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 7 / 7
8,750
729
5,401
8,237
2,942
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Saretta
Hercules
11
3 / 3 / 7
8,997
750
7,717
12,124
11,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
12
9 / 4 / 2
11,017
918
7,026
12,817
5,066
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
14
14
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
7
7
0.79
L
Neith
Cohlez
Neith
4
6
7
1.25
L
Scylla
Potygüara
Scylla
6
2
5
4.25
W
Hercules
Saretta
Hercules
3
3
7
2.17
L
Da Ji
Souheiwa
Da Ji
4
6
5
1.08
W
Kali
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
20,144
26,077
Taken
33,178
7,555
Mitigated
19,552
1,892
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,401
1,402
1,020
1,192
8,237
2,942
212
3,548
4,689
27,669
0
L
Neith
Cohlez
Neith
11,809
6,656
0
664
9,584
2,777
579
2,473
7,111
0
23,863
L
Scylla
Potygüara
Scylla
10,838
1,364
0
978
8,157
2,115
133
1,987
6,170
33,634
0
W
Hercules
Saretta
Hercules
7,717
2,787
0
3,035
12,124
11,544
343
4,646
7,478
0
20,444
L
Da Ji
Souheiwa
Da Ji
2,577
660
0
250
8,336
2,663
0
985
7,351
0
9,183
W
Kali
7,026
4,245
0
4,312
12,817
5,066
581
2,744
10,073
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
28,764
100
Minions Killed
122
0
Camps Cleared
0
571,369
Distance Traveled
658,836
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,750
729
65
5
0
204,469
5
L
Neith
8,536
711
32
3
0
187,518
4
L
Scylla
9,268
772
52
4
0
216,378
3
W
Hercules
8,997
750
22
2
0
203,987
2
L
Da Ji
8,323
694
16
1
0
167,473
1
W
Kali
11,017
918
35
3
0
250,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role