Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
3W - 2L
1,847 SR
Queue Stats
54W - 72L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Ch1c0M4rqu35
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 116L
1,319 Elo+
Solo
Hel
Hel
FluffyDuckDuck
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,527 Elo+
Solo
Ymir
Ymir
Kongscorp
Ymir
Level 27
God Stats
4W - 8L
1,551 SR
Queue Stats
129W - 135L
1,487 Elo+
Solo
Awilix
Awilix
legendrapto
Awilix
Level 25
God Stats
0W - 1L
1,779 SR
Queue Stats
3W - 8L
1,486 Elo+
Solo
Team Averages
Level 28
1,635 SR
1,451 Elo+

VS

Team Averages
Level 26
1,542 SR
1,486 Elo+
Awilix
Awilix
 
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 26
God Stats
3W - 2L
1,514 SR
Queue Stats
33W - 40L
1,343 Elo+
Solo
Athena
Athena
Aaskiell
Athena
Level 23
God Stats
38W - 32L
1,619 SR
Queue Stats
88W - 79L
1,603 Elo+
Party 1
Kali
Kali
mattboucher40
Kali
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 52L
1,492 Elo+
Solo
Jormungandr
Jormungandr
rmrm71
Jormungandr
Level 29
God Stats
65W - 41L
1,576 SR
Queue Stats
305W - 303L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 9 / 3
11,739
1,174
12,522
18,514
14,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Ch1c0M4rqu35
Jing Wei
16
2 / 8 / 7
10,234
1,023
9,217
12,858
5,306
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 5
9,239
924
9,747
10,421
4,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
17
1 / 10 / 8
11,163
1,116
9,013
24,119
27,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
2 / 10 / 6
9,782
978
8,785
15,258
6,569
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

82

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
17 / 2 / 17
13,044
1,304
22,487
9,632
4,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
17
12 / 5 / 13
12,522
1,252
15,159
9,048
4,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Aaskiell
Athena
18
2 / 1 / 30
10,605
1,061
10,571
12,798
11,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 4 / 28
11,586
1,159
14,280
13,583
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
rmrm71
Jormungandr
18
6 / 1 / 23
11,237
1,124
10,439
10,257
8,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
13
Kills
43
43
Deaths
13
29
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
9
3
0.94
W
Awilix
 
Awilix
17
2
17
12.75
W
Medusa
 
Medusa
12
5
13
3.7
W
Athena
Aaskiell
Athena
2
1
30
17
L
Jing Wei
Ch1c0M4rqu35
Jing Wei
2
8
7
0.69
L
1
6
5
0.58
L
Ymir
1
10
8
0.5
L
Awilix
2
10
6
0.5
W
6
4
28
5
W
Jormungandr
rmrm71
Jormungandr
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,284
Damage
72,936
81,170
Taken
55,318
57,710
Mitigated
34,772
5,026
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,522
4,330
0
1,748
18,514
14,450
0
5,997
12,517
38
27,683
W
Awilix
 
Awilix
22,487
16,356
50
2,155
9,632
4,795
0
2,306
7,326
0
33,916
W
Medusa
 
Medusa
15,159
8,569
0
1,884
9,048
4,156
0
1,410
7,638
0
30,439
W
Athena
Aaskiell
Athena
10,571
2,808
1,761
1,059
12,798
11,913
0
6,243
6,555
18,419
0
L
Jing Wei
Ch1c0M4rqu35
Jing Wei
9,217
6,063
0
0
12,858
5,306
0
3,053
9,805
0
17,339
L
9,747
1,353
1,709
1,199
10,421
4,270
0
1,495
8,926
24,823
0
L
Ymir
9,013
2,226
0
0
24,119
27,115
0
6,973
17,146
38,782
0
L
Awilix
8,785
5,666
0
370
15,258
6,569
0
3,492
11,766
0
15,706
W
14,280
8,458
0
4,247
13,583
5,600
0
4,378
9,205
0
23,765
W
Jormungandr
rmrm71
Jormungandr
10,439
1,482
0
150
10,257
8,308
0
4,461
5,796
42,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
58,994
147
Minions Killed
167
8
Camps Cleared
6
885,245
Distance Traveled
930,608
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,739
1,174
24
2
3
217,445
1
W
Awilix
13,044
1,304
19
2
0
193,728
0
W
Medusa
12,522
1,252
39
4
4
157,173
1
W
Athena
10,605
1,061
25
3
1
202,335
0
L
Jing Wei
10,234
1,023
22
2
3
198,167
0
L
Hel
9,239
924
25
3
0
138,819
0
L
Ymir
11,163
1,116
68
7
1
159,591
0
L
Awilix
9,782
978
8
1
1
171,223
0
W
Kali
11,586
1,159
24
2
1
168,533
0
W
Jormungandr
11,237
1,124
60
6
0
208,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role