Player Matchup

Arachne
Arachne
Friggss
Arachne
Level 23
God Stats
24W - 26L
1,451 SR
Queue Stats
27W - 30L
1,422 Elo+
Solo
Bakasura
Bakasura
JeSuisUneBruuhBi
Bakasura
Level 12
God Stats
4W - 2L
1,705 SR
Queue Stats
25W - 23L
1,373 Elo+
Solo
Chaac
Chaac
No1 Skunk
Chaac
Level 20
God Stats
2W - 2L
1,334 SR
Queue Stats
66W - 76L
1,315 Elo+
Solo
Artemis
Artemis
diablo_mer
Artemis
Level 8
God Stats
2W - 3L
1,285 SR
Queue Stats
60W - 57L
1,265 Elo+
Solo
Merlin
Merlin
rupel1097
Merlin
Level 17
God Stats
1W - 0L
1,257 SR
Queue Stats
16W - 17L
1,409 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,357 Elo+

VS

Team Averages
Level 12
1,472 SR
1,401 Elo+
Sol
Sol
Iestyn21
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,454 Elo+
Solo
Hercules
Hercules
McSt3ps
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,536 Elo+
Solo
Hades
Hades
Mr worldwide869
Hades
Level 17
God Stats
14W - 6L
1,359 SR
Queue Stats
35W - 26L
1,370 Elo+
Solo
Freya
Freya
SeeUinValhalla
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,359 Elo+
Solo
Izanami
Izanami
doughy-jingle
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Friggss
Arachne
20
12 / 1 / 23
17,453
1,091
14,243
17,465
9,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
24 / 4 / 13
19,708
1,232
45,080
25,163
10,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
No1 Skunk
Chaac
20
5 / 2 / 32
17,551
1,097
24,955
34,809
40,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
diablo_mer
Artemis
17
0 / 4 / 2
11,987
749
1,356
3,860
1,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
rupel1097
Merlin
20
8 / 8 / 22
16,666
1,042
32,694
20,001
7,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 7
16,772
1,048
17,401
26,545
13,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
McSt3ps
Hercules
20
1 / 3 / 7
14,176
886
12,224
24,285
13,946
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 6 / 10
16,990
1,062
29,971
18,635
17,647
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 16 / 9
13,683
855
12,923
29,681
19,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
4 / 13 / 6
14,984
937
19,813
30,332
13,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
49
Kills
19
19
Deaths
49
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
Friggss
Arachne
12
1
23
23.5
L
7
11
7
0.95
W
24
4
13
7.63
L
Hercules
McSt3ps
Hercules
1
3
7
1.5
L
6
6
10
1.83
W
Chaac
No1 Skunk
Chaac
5
2
32
10.5
L
1
16
9
0.34
W
Artemis
diablo_mer
Artemis
0
4
2
0.25
L
Izanami
4
13
6
0.54
W
Merlin
rupel1097
Merlin
8
8
22
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,328
Damage
92,332
101,298
Taken
129,478
69,217
Mitigated
77,902
20,980
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Friggss
Arachne
14,243
10,409
0
2,639
17,465
9,404
0
11,006
6,459
0
35,171
L
17,401
4,653
0
4,292
26,545
13,201
0
8,017
17,717
47,231
0
W
45,080
38,907
0
5,863
25,163
10,504
0
13,549
11,614
0
62,122
L
Hercules
McSt3ps
Hercules
12,224
3,052
0
6,903
24,285
13,946
0
3,546
20,209
0
39,828
L
29,971
1,601
890
1,862
18,635
17,647
0
5,320
12,216
61,079
0
W
Chaac
No1 Skunk
Chaac
24,955
5,245
0
12,478
34,809
40,682
0
20,550
14,259
388
56,823
L
12,923
6,490
0
1,738
29,681
19,456
0
11,531
17,730
29,228
0
W
Artemis
diablo_mer
Artemis
1,356
527
0
0
3,860
1,249
0
2,653
1,207
0
3,713
L
Izanami
19,813
12,865
0
1,718
30,332
13,652
0
4,632
24,160
0
72,867
W
Merlin
rupel1097
Merlin
32,694
2,726
0
0
20,001
7,378
0
12,537
7,464
62,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,365
Gold Earned
76,605
272
Minions Killed
345
12
Camps Cleared
5
1,320,068
Distance Traveled
1,384,164
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,453
1,091
58
4
2
337,730
4
L
Sol
16,772
1,048
74
5
1
282,520
0
W
Bakasura
19,708
1,232
58
4
8
333,260
1
L
Hercules
14,176
886
53
3
1
319,894
2
L
Hades
16,990
1,062
80
5
0
269,225
0
W
Chaac
17,551
1,097
85
5
0
356,011
1
L
Freya
13,683
855
24
2
1
273,577
0
W
Artemis
11,987
749
7
0
0
50,289
0
L
Izanami
14,984
937
114
7
2
238,948
0
W
Merlin
16,666
1,042
64
4
2
242,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role