Player Matchup

Ymir
Ymir
P4dd_thai
Ymir
Level 18
God Stats
2W - 4L
1,627 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo
Discordia
Discordia
TuTho1306
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,078 Elo+
Party 1
Nemesis
Nemesis
phanatic_senpai
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,127 Elo+
Party 1
Team Averages
Level 15
1,542 SR
1,200 Elo+

VS

Team Averages
Level 65
1,433 SR
1,289 Elo+
Neith
Neith
BoehseOnkelz1909
Neith
Level 32
God Stats
2W - 4L
1,346 SR
Queue Stats
4W - 6L
1,125 Elo+
Solo
Merlin
Merlin
PadFootStark
Merlin
Level 43
God Stats
5W - 6L
1,526 SR
Queue Stats
18W - 26L
1,258 Elo+
Solo
Osiris
Osiris
Taktikal-Madhaus
Osiris
Level 120
God Stats
23W - 38L
1,428 SR
Queue Stats
196W - 233L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 8 / 0
7,819
601
5,882
15,279
14,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
TuTho1306
Discordia
9
0 / 9 / 2
7,340
565
7,720
11,488
3,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 14 / 2
6,948
534
3,991
15,533
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 19
9,637
741
8,309
7,568
2,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
12
8 / 0 / 16
10,290
792
12,743
8,733
2,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
21 / 1 / 7
11,728
902
12,259
12,003
11,721
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
2
Kills
31
31
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
L
Ymir
2
8
0
0.25
W
Merlin
8
0
16
16
W
21
1
7
24.5
L
Discordia
TuTho1306
Discordia
0
9
2
0.11
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
33,311
42,300
Taken
28,304
23,573
Mitigated
16,817
3,429
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,309
4,459
207
2,953
7,568
2,453
1,228
4,458
3,110
0
37,014
L
Ymir
5,882
361
0
500
15,279
14,959
0
4,401
10,878
22,252
665
W
Merlin
12,743
966
0
3,236
8,733
2,643
284
5,606
3,127
39,654
0
W
12,259
7,381
0
4,869
12,003
11,721
1,181
3,377
8,626
0
29,646
L
Discordia
TuTho1306
Discordia
7,720
642
0
1,316
11,488
3,644
0
5,726
5,762
31,391
0
L
3,991
1,839
159
1,454
15,533
4,970
0
2,662
12,871
0
12,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
31,655
99
Minions Killed
147
0
Camps Cleared
0
541,651
Distance Traveled
650,733
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,637
741
61
5
0
209,959
1
L
Ymir
7,819
601
40
3
0
173,447
3
W
Merlin
10,290
792
55
4
0
204,072
0
W
Osiris
11,728
902
31
2
0
236,702
1
L
Discordia
7,340
565
38
3
0
196,998
3
L
Nemesis
6,948
534
21
2
0
171,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role