Player Matchup

Nemesis
Nemesis
Blue_Nemesis_
Nemesis
Level 27
God Stats
0W - 1L
1,332 SR
Queue Stats
16W - 9L
1,679 Elo+
Solo
Chernobog
Chernobog
FreeZsatir
Chernobog
Level 7
God Stats
2W - 4L
1,430 SR
Queue Stats
30W - 42L
1,447 Elo+
Solo
Arachne
Arachne
Friggss
Arachne
Level 23
God Stats
24W - 26L
1,463 SR
Queue Stats
27W - 30L
1,432 Elo+
Solo
Discordia
Discordia
Vejoxa
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,289 Elo+
Solo
Loki
Loki
xxReNeGaTx
Loki
Level 28
God Stats
84W - 66L
1,642 SR
Queue Stats
97W - 88L
1,594 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,488 Elo+

VS

Team Averages
Level 23
1,531 SR
1,512 Elo+
Heimdallr
Heimdallr
ChemistryM
Heimdallr
Level 29
God Stats
1W - 3L
1,472 SR
Queue Stats
40W - 44L
1,516 Elo+
Solo
Guan Yu
Guan Yu
McSt3ps
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Chang'e
Chang'e
NightFire800
Chang'e
Level 23
God Stats
23W - 13L
1,622 SR
Queue Stats
28W - 17L
1,579 Elo+
Solo
Arachne
Arachne
TarsalBag591574
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 84L
1,569 Elo+
Solo
Bastet
Bastet
patient_Kosta
Bastet
Level 25
God Stats
2W - 1L
1,561 SR
Queue Stats
129W - 157L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 13 / 4
13,850
989
22,315
30,166
13,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
FreeZsatir
Chernobog
20
7 / 13 / 10
15,116
1,080
25,054
26,796
12,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Friggss
Arachne
20
2 / 2 / 11
13,359
954
7,878
17,211
10,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Vejoxa
Discordia
19
1 / 10 / 12
12,457
890
20,609
15,839
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 9 / 9
13,723
980
13,511
22,016
8,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChemistryM
Heimdallr
20
11 / 5 / 27
16,093
1,150
26,489
19,779
10,215
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
McSt3ps
Guan Yu
20
3 / 3 / 21
13,451
961
9,870
24,554
29,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
NightFire800
Chang'e
20
6 / 0 / 25
15,067
1,076
20,723
8,957
4,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 6 / 17
17,084
1,220
26,624
21,682
11,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 5 / 20
15,166
1,083
18,545
18,926
14,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
157
19
Kills
47
47
Deaths
19
46
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
13
4
0.54
W
Heimdallr
ChemistryM
Heimdallr
11
5
27
4.9
L
Chernobog
FreeZsatir
Chernobog
7
13
10
0.92
L
Arachne
Friggss
Arachne
2
2
11
3.75
W
Guan Yu
McSt3ps
Guan Yu
3
3
21
4.5
W
Chang'e
NightFire800
Chang'e
6
0
25
18.5
W
16
6
17
4.08
L
Discordia
Vejoxa
Discordia
1
10
12
0.7
W
11
5
20
4.2
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,367
Damage
102,251
112,028
Taken
93,898
49,267
Mitigated
69,901
11,231
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
22,315
11,285
0
3,334
30,166
13,032
0
6,932
23,226
0
59,109
W
Heimdallr
ChemistryM
Heimdallr
26,489
10,566
0
1,780
19,779
10,215
0
5,339
14,440
0
57,365
L
Chernobog
FreeZsatir
Chernobog
25,054
17,915
0
3,234
26,796
12,996
0
2,545
24,251
0
58,293
L
Arachne
Friggss
Arachne
7,878
5,523
0
2,516
17,211
10,265
0
2,063
15,148
0
17,694
W
Guan Yu
McSt3ps
Guan Yu
9,870
1,623
3,418
5,077
24,554
29,751
0
5,002
19,552
1,519
22,406
W
Chang'e
NightFire800
Chang'e
20,723
1,704
10,890
5,874
8,957
4,007
0
2,644
6,313
66,465
0
W
26,624
20,486
0
3,694
21,682
11,082
0
3,598
18,084
0
49,464
L
Discordia
Vejoxa
Discordia
20,609
988
0
138
15,839
4,700
0
3,249
12,590
41,542
0
W
18,545
7,506
0
0
18,926
14,846
0
4,026
14,900
0
30,740
L
13,511
7,971
342
1,667
22,016
8,274
0
7,401
14,614
0
42,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,505
Gold Earned
76,861
284
Minions Killed
300
6
Camps Cleared
8
1,422,282
Distance Traveled
1,346,832
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,850
989
82
6
0
339,029
0
W
Heimdallr
16,093
1,150
76
5
2
246,870
0
L
Chernobog
15,116
1,080
80
6
1
224,163
0
L
Arachne
13,359
954
18
1
1
279,240
4
W
Guan Yu
13,451
961
31
2
0
286,211
2
W
Chang'e
15,067
1,076
118
8
2
313,765
1
W
Arachne
17,084
1,220
48
3
3
247,111
0
L
Discordia
12,457
890
38
3
0
261,640
0
W
Bastet
15,166
1,083
27
2
1
252,875
0
L
Loki
13,723
980
66
5
4
318,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role