Player Matchup

Hachiman
Hachiman
DIVEL666
Hachiman
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Nemesis
Nemesis
Emirp1
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 2
Odin
Odin
Greenmax9
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Hel
Hel
zak999
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 72L
1,336 Elo+
Party 4
Mulan
Mulan
zip999999
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,342 Elo+
Party 4
Team Averages
Level 16
1,458 SR
1,348 Elo+

VS

Team Averages
Level 10
1,352 SR
1,292 Elo+
Izanami
Izanami
 
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FlamingrubyV
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,228 Elo+
Party 3
King Arthur
King Arthur
Jokerpersona3
King Arthur
Level 6
God Stats
2W - 1L
1,259 SR
Queue Stats
7W - 14L
1,324 Elo+
Party 1
Achilles
Achilles
KingVeiz
Achilles
Level 17
God Stats
8W - 3L
1,464 SR
Queue Stats
77W - 69L
1,411 Elo+
Party 3
Susano
Susano
lastwindstrider
Susano
Level 3
God Stats
2W - 7L
1,037 SR
Queue Stats
5W - 9L
998 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DIVEL666
Hachiman
19
5 / 9 / 12
13,216
1,017
11,108
19,369
6,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Emirp1
Nemesis
20
8 / 9 / 16
14,651
1,127
25,624
26,467
15,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
20
8 / 4 / 16
14,401
1,108
18,451
16,626
20,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
zak999
Hel
20
5 / 11 / 17
13,749
1,058
22,326
22,956
10,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
zip999999
Mulan
19
3 / 13 / 17
13,158
1,012
9,062
24,908
25,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 6 / 16
14,801
1,139
18,876
17,798
7,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 23
13,826
1,064
27,029
16,579
10,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Jokerpersona3
King Arthur
20
9 / 8 / 20
14,645
1,127
17,293
23,977
17,339
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Achilles
KingVeiz
Achilles
20
9 / 3 / 24
14,817
1,140
14,321
19,936
24,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 6 / 24
15,220
1,171
21,396
17,210
7,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
153
29
Kills
46
46
Deaths
29
78
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
6
16
3
L
Hachiman
DIVEL666
Hachiman
5
9
12
1.22
L
Nemesis
Emirp1
Nemesis
8
9
16
1.78
W
7
6
23
3.08
L
Odin
8
4
16
4
W
King Arthur
Jokerpersona3
King Arthur
9
8
20
2.38
W
Achilles
KingVeiz
Achilles
9
3
24
7
W
11
6
24
3.83
L
Hel
zak999
Hel
5
11
17
1.23
L
Mulan
zip999999
Mulan
3
13
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,571
Damage
98,915
110,326
Taken
95,500
77,994
Mitigated
67,164
18,479
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,876
13,339
0
1,330
17,798
7,095
0
3,175
14,623
0
47,128
L
Hachiman
DIVEL666
Hachiman
11,108
4,461
0
0
19,369
6,068
0
5,719
13,650
0
31,860
L
Nemesis
Emirp1
Nemesis
25,624
13,769
0
4,519
26,467
15,468
0
6,338
20,129
0
47,431
W
27,029
1,333
2,834
2,666
16,579
10,741
0
5,255
11,324
49,076
0
L
Odin
18,451
6,626
488
209
16,626
20,315
0
4,306
12,320
0
31,264
W
King Arthur
Jokerpersona3
King Arthur
17,293
4,426
0
712
23,977
17,339
0
5,770
18,207
0
31,227
W
Achilles
KingVeiz
Achilles
14,321
5,934
384
439
19,936
24,036
0
3,873
16,063
0
32,381
W
21,396
5,091
0
0
17,210
7,953
0
4,375
12,835
0
34,737
L
Hel
zak999
Hel
22,326
3,309
8,209
4,522
22,956
10,954
0
4,043
18,913
44,707
0
L
Mulan
zip999999
Mulan
9,062
1,010
0
532
24,908
25,189
0
6,623
18,285
122
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,175
Gold Earned
73,309
176
Minions Killed
225
5
Camps Cleared
5
1,200,056
Distance Traveled
1,101,883
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,801
1,139
64
5
1
195,230
0
L
Hachiman
13,216
1,017
33
3
2
223,263
0
L
Nemesis
14,651
1,127
48
4
3
285,938
1
W
Ra
13,826
1,064
60
5
0
225,220
0
L
Odin
14,401
1,108
14
1
0
276,174
0
W
King Arthur
14,645
1,127
43
3
1
177,002
2
W
Achilles
14,817
1,140
26
2
0
256,450
0
W
Susano
15,220
1,171
32
2
3
247,981
2
L
Hel
13,749
1,058
54
4
0
206,755
0
L
Mulan
13,158
1,012
27
2
0
207,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role