Player Matchup

Fenrir
Fenrir
ChainN R34CTION
Fenrir
Level 28
God Stats
81W - 80L
1,530 SR
Queue Stats
81W - 82L
1,430 Elo+
Solo
Mercury
Mercury
FreshHaze420
Mercury
Level 12
God Stats
5W - 10L
1,339 SR
Queue Stats
8W - 12L
1,238 Elo+
Party 2
Kuzenbo
Kuzenbo
XprincessKalaX_
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,552 Elo+
Party 2
Loki
Loki
mikey-_-Ftp
Loki
Level 8
God Stats
8W - 20L
1,443 SR
Queue Stats
12W - 27L
1,470 Elo+
Party 2
Scylla
Scylla
wally_62300
Scylla
Level 23
God Stats
17W - 21L
1,333 SR
Queue Stats
258W - 255L
1,421 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,422 Elo+

VS

Team Averages
Level 15
1,482 SR
1,374 Elo+
Thor
Thor
Comander-YEEET
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Medusa
Medusa
Lord-Gruni
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Loki
Loki
LumpiaVendor
Loki
Level 27
God Stats
24W - 18L
1,549 SR
Queue Stats
73W - 80L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Mr_Zilla86
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,450 Elo+
Solo
Nu Wa
Nu Wa
lunaride
Nu Wa
Level 17
God Stats
20W - 21L
1,360 SR
Queue Stats
46W - 55L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 8
15,340
1,278
14,941
7,906
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
FreshHaze420
Mercury
20
3 / 6 / 21
12,319
1,027
14,589
9,335
3,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 21
12,604
1,050
10,562
13,531
21,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 4 / 17
13,794
1,150
23,110
15,357
9,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
8 / 2 / 20
13,435
1,120
13,225
11,344
4,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 17 / 6
12,354
1,030
11,071
26,134
12,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Lord-Gruni
Medusa
17
1 / 11 / 9
10,998
917
5,075
19,016
8,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
7 / 6 / 6
12,451
1,038
13,588
17,110
14,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Mr_Zilla86
Jing Wei
18
4 / 13 / 8
12,283
1,024
17,377
22,559
10,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
lunaride
Nu Wa
14
0 / 0 / 2
9,384
782
2,393
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
48
47
Kills
17
17
Deaths
47
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
19
0
8
23
L
5
17
6
0.47
W
Mercury
FreshHaze420
Mercury
3
6
21
2.25
L
Medusa
Lord-Gruni
Medusa
1
11
9
0.5
L
7
6
6
1.67
L
Jing Wei
Mr_Zilla86
Jing Wei
4
13
8
0.62
W
3
5
21
2.7
L
Nu Wa
lunaride
Nu Wa
0
0
2
1
W
14
4
17
5.63
W
Scylla
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,427
Damage
49,504
57,473
Taken
84,819
47,770
Mitigated
45,341
6,145
Healing
1,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,941
3,342
0
728
7,906
7,524
0
504
7,402
0
29,365
L
11,071
7,971
0
0
26,134
12,684
0
8,684
17,450
0
30,924
W
Mercury
FreshHaze420
Mercury
14,589
9,074
0
0
9,335
3,876
0
339
8,996
0
26,658
L
Medusa
Lord-Gruni
Medusa
5,075
2,243
0
0
19,016
8,264
0
6,849
12,167
0
23,618
L
13,588
8,211
0
1,053
17,110
14,150
0
2,466
14,644
0
22,384
L
Jing Wei
Mr_Zilla86
Jing Wei
17,377
13,026
0
0
22,559
10,243
0
5,788
16,771
0
35,362
W
10,562
5,408
0
300
13,531
21,680
0
313
13,218
18,178
0
L
Nu Wa
lunaride
Nu Wa
2,393
0
0
0
0
0
0
0
0
2,393
0
W
23,110
14,316
0
1,623
15,357
9,958
0
619
14,738
0
35,139
W
Scylla
13,225
1,678
314
3,180
11,344
4,732
0
618
10,726
43,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,492
Gold Earned
57,470
172
Minions Killed
119
10
Camps Cleared
6
1,110,859
Distance Traveled
817,032
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,340
1,278
29
2
1
270,697
0
L
Thor
12,354
1,030
39
3
0
178,215
0
W
Mercury
12,319
1,027
29
2
4
201,663
0
L
Medusa
10,998
917
30
3
1
185,519
0
L
Loki
12,451
1,038
14
1
4
228,932
0
L
Jing Wei
12,283
1,024
36
3
1
219,656
0
W
Kuzenbo
12,604
1,050
15
1
2
214,128
3
L
Nu Wa
9,384
782
0
0
0
4,710
0
W
Loki
13,794
1,150
22
2
2
202,272
3
W
Scylla
13,435
1,120
77
6
1
222,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role