Player Matchup

Sol
Sol
BoBderKauMeister
Sol
Level 17
God Stats
7W - 9L
1,336 SR
Queue Stats
86W - 103L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Kuzembo69sisi
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 147L
1,711 Elo+
Solo
King Arthur
King Arthur
PAXDEAD1
King Arthur
Level 29
God Stats
2W - 1L
1,347 SR
Queue Stats
45W - 31L
1,587 Elo+
Solo
Neith
Neith
Tintin Ypnos
Neith
Level 12
God Stats
3W - 1L
1,350 SR
Queue Stats
32W - 33L
1,410 Elo+
Solo
Anubis
Anubis
unzart-Mann
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,505 Elo+

VS

Team Averages
Level 10
1,500 SR
1,508 Elo+
Scylla
Scylla
Maks2453
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,281 Elo+
Solo
Bastet
Bastet
Morgantina_02
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,726 Elo+
Solo
Thoth
Thoth
blutrot-Sturm
Thoth
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 131L
1,533 Elo+
Solo
Yemoja
Yemoja
kito_kid_2010
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Arachne
Arachne
mogv_11_13
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
14,109
543
9,594
16,832
5,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 4 / 11
16,467
633
46,709
13,953
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PAXDEAD1
King Arthur
20
12 / 0 / 5
14,992
577
17,785
15,446
21,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 4
11,979
461
5,983
13,531
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
2 / 12 / 7
11,484
442
6,220
17,121
9,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maks2453
Scylla
14
1 / 9 / 3
9,822
378
4,830
15,969
4,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 4 / 3
15,220
585
26,684
24,468
10,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 10 / 5
9,456
364
4,698
19,269
6,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 5 / 4
11,267
433
6,294
22,129
16,841
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
mogv_11_13
Arachne
8
2 / 16 / 0
7,696
296
1,074
20,406
5,722

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
42
Kills
22
27
Deaths
44
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
18
4
11
5.88
L
Scylla
Maks2453
Scylla
1
9
3
0.28
L
17
4
3
4.63
W
King Arthur
PAXDEAD1
King Arthur
12
0
5
14.5
W
4
6
4
1
L
1
10
5
0.35
L
1
5
4
0.6
L
Arachne
mogv_11_13
Arachne
2
16
0
0.13
W
Anubis
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,291
Damage
43,580
76,883
Taken
102,241
46,072
Mitigated
44,249
21,531
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
2,074
0
7,214
16,832
5,691
6,393
3,858
12,974
88,505
0
W
46,709
5,928
323
3,353
13,953
4,547
1,720
2,041
11,912
147,650
0
L
Scylla
Maks2453
Scylla
4,830
672
0
162
15,969
4,597
715
10,949
5,020
42,828
0
L
26,684
11,067
0
4,919
24,468
10,855
0
12,147
12,321
0
135,690
W
King Arthur
PAXDEAD1
King Arthur
17,785
673
0
4,922
15,446
21,638
1,456
4,535
9,991
0
103,511
W
5,983
1,480
0
4,589
13,531
4,948
1,605
1,918
11,613
0
58,969
L
4,698
154
0
0
19,269
6,234
112
13,202
6,067
44,582
0
L
6,294
1,030
796
436
22,129
16,841
217
13,597
8,532
50,840
0
L
Arachne
mogv_11_13
Arachne
1,074
977
0
84
20,406
5,722
14
12,628
7,778
0
4,836
W
Anubis
6,220
669
226
904
17,121
9,248
1,010
4,215
12,906
49,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,031
Gold Earned
53,461
632
Minions Killed
400
0
Camps Cleared
0
2,038,294
Distance Traveled
1,880,982
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,109
543
158
6
0
370,803
0
W
Nu Wa
16,467
633
165
6
0
439,504
7
L
Scylla
9,822
378
68
3
0
274,979
3
L
Bastet
15,220
585
198
8
0
494,167
0
W
King Arthur
14,992
577
147
6
0
485,219
1
W
Neith
11,979
461
85
3
0
412,826
0
L
Thoth
9,456
364
69
3
0
420,391
2
L
Yemoja
11,267
433
58
2
0
449,891
2
L
Arachne
7,696
296
7
0
0
241,554
2
W
Anubis
11,484
442
77
3
0
329,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role