Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Gucci Gloccz
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,703 Elo+
Solo
Ra
Ra
Mehji
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 3
Sobek
Sobek
Viree
Sobek
Level 48
God Stats
1W - 1L
1,264 SR
Queue Stats
66W - 69L
1,574 Elo+
Party 3
Scylla
Scylla
skaampykupi1
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,764 Elo+
Party 2
Team Averages
Level 91
1,453 SR
1,610 Elo+

VS

Team Averages
Level 113
1,608 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ArgyleAvenger
Sylvanus
Level 125
God Stats
2W - 1L
1,775 SR
Queue Stats
167W - 167L
1,534 Elo+
Solo
Cernunnos
Cernunnos
L0NGN4M3
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,385 Elo+
Party 1
Odin
Odin
Spellbinder311
Odin
Level 155
God Stats
1W - 1L
1,767 SR
Queue Stats
12W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 7 / 10
9,133
703
9,452
10,411
4,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Gucci Gloccz
Bakasura
16
5 / 7 / 6
9,875
760
10,851
17,076
9,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
5 / 6 / 6
10,588
814
14,206
13,194
11,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Viree
Sobek
16
1 / 8 / 12
9,174
706
9,260
18,178
24,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
17
4 / 6 / 9
9,715
747
19,219
13,577
6,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
6 / 4 / 20
11,428
879
13,747
18,643
13,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
17
4 / 5 / 16
10,648
819
8,783
15,313
20,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ArgyleAvenger
Sylvanus
16
3 / 3 / 16
10,049
773
6,432
17,552
19,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
L0NGN4M3
Cernunnos
19
17 / 4 / 10
12,873
990
31,298
17,673
9,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 19
10,548
811
6,848
19,137
14,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
115
17
Kills
34
34
Deaths
17
43
Assists
81
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
10
1
W
Ravana
 
Ravana
6
4
20
4
W
Cabrakan
 
Cabrakan
4
5
16
2.4
W
Sylvanus
ArgyleAvenger
Sylvanus
3
3
16
3.67
L
Bakasura
Gucci Gloccz
Bakasura
5
7
6
1.14
W
Cernunnos
L0NGN4M3
Cernunnos
17
4
10
5.5
L
Ra
5
6
6
1.33
W
4
1
19
13.5
L
Sobek
Viree
Sobek
1
8
12
0.88
L
Scylla
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,988
Damage
67,108
72,436
Taken
88,318
56,196
Mitigated
76,776
23,489
Healing
42,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,452
491
1,055
624
10,411
4,299
0
1,204
9,207
21,648
0
W
Ravana
 
Ravana
13,747
3,884
1,622
4,296
18,643
13,486
1,631
8,233
9,435
0
33,564
W
Cabrakan
 
Cabrakan
8,783
1,042
3,767
2,374
15,313
20,103
864
10,140
4,889
19,562
0
W
Sylvanus
ArgyleAvenger
Sylvanus
6,432
1,262
9,786
5,150
17,552
19,208
834
10,502
6,840
15,644
0
L
Bakasura
Gucci Gloccz
Bakasura
10,851
7,755
0
3,215
17,076
9,657
0
1,472
15,604
0
10,880
W
Cernunnos
L0NGN4M3
Cernunnos
31,298
15,633
0
2,753
17,673
9,291
758
11,911
5,425
0
60,936
L
Ra
14,206
891
6,099
4,251
13,194
11,197
0
3,892
9,302
31,091
0
W
6,848
1,572
4,495
8,013
19,137
14,688
1,017
11,351
7,490
84
14,235
L
Sobek
Viree
Sobek
9,260
1,032
1,194
3,145
18,178
24,936
0
5,284
12,894
14,055
0
L
Scylla
19,219
1,197
1,353
2,553
13,577
6,107
0
3,447
10,130
38,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
55,546
136
Minions Killed
129
0
Camps Cleared
0
1,078,337
Distance Traveled
1,195,449
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,133
703
30
2
0
214,325
5
W
Ravana
11,428
879
36
3
0
265,347
1
W
Cabrakan
10,648
819
15
1
0
207,600
0
W
Sylvanus
10,049
773
17
1
0
223,684
0
L
Bakasura
9,875
760
15
1
0
240,495
0
W
Cernunnos
12,873
990
46
4
0
230,310
2
L
Ra
10,588
814
36
3
0
220,662
3
W
Odin
10,548
811
15
1
0
268,508
0
L
Sobek
9,174
706
11
1
0
203,317
0
L
Scylla
9,715
747
44
3
0
199,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role