Player Matchup

Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bunungo
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,442 Elo+
Party 1
Yemoja
Yemoja
EarlessBridge96
Yemoja
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 79L
1,454 Elo+
Party 1
Thor
Thor
GilMS4298
Thor
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 77L
1,600 Elo+
Solo
Hachiman
Hachiman
Jim Salamander
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,699 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,539 Elo+

VS

Team Averages
Level 125
1,600 SR
1,545 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
OxxxRONINxxxO
Anhur
Level 153
God Stats
2W - 2L
1,212 SR
Queue Stats
281W - 290L
1,546 Elo+
Solo
Nike
Nike
UnSungHero2109
Nike
Level 143
God Stats
1W - 0L
1,836 SR
Queue Stats
40W - 34L
1,554 Elo+
Solo
Cerberus
Cerberus
agaliaretph
Cerberus
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 81L
1,525 Elo+
Party 2
Ra
Ra
lilphanphy
Ra
Level 44
God Stats
3W - 2L
1,737 SR
Queue Stats
246W - 193L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 2 / 1
6,657
512
1,485
3,377
878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Bunungo
The Morrigan
14
1 / 7 / 5
8,670
667
7,237
10,796
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 8
9,424
725
8,341
15,050
12,725
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
7 / 3 / 3
10,239
788
14,026
11,445
9,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
15
1 / 7 / 7
8,683
668
13,035
13,940
5,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 2 / 13
10,951
842
9,556
12,230
6,068
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 10
9,699
746
7,647
10,222
4,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 18
9,848
758
8,978
15,558
20,272
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
agaliaretph
Cerberus
16
3 / 1 / 19
10,629
818
9,220
14,876
15,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 1 / 16
11,436
880
12,288
10,670
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
11
Kills
24
24
Deaths
11
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
He Bo
 
He Bo
8
2
13
7.25
L
The Morrigan
Bunungo
The Morrigan
1
7
5
0.5
L
2
5
8
1.2
L
Thor
7
3
3
2.83
L
Hachiman
1
7
7
0.64
W
3
3
10
2.67
W
2
4
18
2.75
W
Cerberus
agaliaretph
Cerberus
3
1
19
12.5
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
47,689
54,608
Taken
63,556
32,641
Mitigated
52,922
17,193
Healing
28,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,485
1,053
238
423
3,377
878
0
2,071
1,306
0
5,101
W
He Bo
 
He Bo
9,556
668
2,287
1,801
12,230
6,068
1,627
2,002
10,228
19,578
0
L
The Morrigan
Bunungo
The Morrigan
7,237
1,367
1,006
696
10,796
3,754
0
6,918
3,878
12,665
0
L
8,341
1,498
6,216
2,664
15,050
12,725
0
8,413
6,637
23,772
0
L
Thor
14,026
1,325
2,712
2,330
11,445
9,774
0
4,970
6,475
0
24,237
L
Hachiman
13,035
4,019
172
736
13,940
5,510
0
8,692
5,248
0
33,402
W
7,647
5,376
1,173
1,557
10,222
4,927
1,735
1,733
8,489
0
13,366
W
8,978
1,476
1,320
1,055
15,558
20,272
771
3,828
11,730
0
23,652
W
Cerberus
agaliaretph
Cerberus
9,220
618
200
3,148
14,876
15,385
308
5,195
9,681
20,825
0
W
12,288
1,210
11,196
4,884
10,670
6,270
1,791
2,820
7,850
44,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
52,563
107
Minions Killed
151
0
Camps Cleared
0
863,646
Distance Traveled
1,115,757
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,657
512
3
0
0
67,179
0
W
He Bo
10,951
842
9
1
0
196,242
0
L
The Morrigan
8,670
667
13
1
0
199,374
2
L
Yemoja
9,424
725
25
2
0
183,683
2
L
Thor
10,239
788
17
1
0
233,483
6
L
Hachiman
8,683
668
49
4
0
179,927
1
W
Anhur
9,699
746
12
1
0
220,669
0
W
Nike
9,848
758
29
2
0
219,273
1
W
Cerberus
10,629
818
30
2
0
231,884
0
W
Ra
11,436
880
71
5
0
247,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role