Player Matchup

Anubis
Anubis
Gold IV
Mr--Miyagi
Anubis
Gold IV
Level 124
God Stats
9W - 8L
1,601 SR
Queue Stats
198W - 212L
1,326 MMR
Party 1
Sobek
Sobek
Gold I
Shreddstic
Sobek
Gold I
Level 115
God Stats
3W - 4L
1,736 SR
Queue Stats
89W - 82L
1,470 MMR
Party 1
Medusa
Medusa
Platinum IV
Trevdinho
Medusa
Platinum IV
Level 127
God Stats
51W - 30L
2,107 SR
Queue Stats
192W - 205L
1,623 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,815 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,549 SR
1,491 MMR
Kukulkan
Kukulkan
Gold III
L Star 32
Kukulkan
Gold III
Level 154
God Stats
15W - 10L
1,648 SR
Queue Stats
159W - 192L
1,473 MMR
Solo
Ganesha
Ganesha
Silver IV
SSMooseKnuckle
Ganesha
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Tricksi-
Hachiman
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mr--Miyagi
Anubis
14
3 / 4 / 7
13,106
624
10,925
10,453
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
3 / 1 / 9
14,272
680
8,785
22,206
20,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Trevdinho
Medusa
16
7 / 2 / 4
14,292
681
15,739
10,957
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
YemojaOdinHeimdallrPersephoneKumbhakarna

VS

Bans
He BoChaacPoseidonBacchusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
L Star 32
Kukulkan
13
1 / 4 / 4
12,266
584
11,661
9,593
3,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 5
12,883
613
4,018
17,794
15,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Tricksi-
Hachiman
16
6 / 4 / 1
14,204
676
15,587
13,697
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
7
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
L Star 32
Kukulkan
1
4
4
0.75
W
Anubis
Mr--Miyagi
Anubis
3
4
7
1.63
L
0
5
5
0.5
W
Sobek
3
1
9
7.5
W
Medusa
Trevdinho
Medusa
7
2
4
4.5
L
Hachiman
Tricksi-
Hachiman
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
31,266
43,616
Taken
41,084
28,452
Mitigated
24,131
18,144
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
L Star 32
Kukulkan
11,661
371
0
765
9,593
3,726
330
5,068
4,525
61,496
0
W
Anubis
Mr--Miyagi
Anubis
10,925
39
0
3,911
10,453
4,283
454
5,693
4,760
65,532
0
L
4,018
770
0
620
17,794
15,996
0
8,448
9,346
24,658
0
W
Sobek
8,785
165
458
10,121
22,206
20,120
35
6,996
15,210
32,689
0
W
Medusa
Trevdinho
Medusa
15,739
6,662
0
3,654
10,957
4,049
2,553
2,996
7,961
0
89,624
L
Hachiman
Tricksi-
Hachiman
15,587
11,211
0
4,583
13,697
4,409
0
6,239
7,458
0
77,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
39,353
292
Minions Killed
248
0
Camps Cleared
0
1,171,364
Distance Traveled
1,102,246
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,266
584
123
6
0
363,402
8
W
Anubis
13,106
624
95
5
0
350,166
8
L
Ganesha
12,883
613
0
0
0
366,444
11
W
Sobek
14,272
680
49
2
0
442,819
6
W
Medusa
14,292
681
148
7
0
378,379
1
L
Hachiman
14,204
676
125
6
0
372,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role